News Releases - NVIDIA Newsroomhttp://nvidianews.nvidia.comAll Newsen-usFri, 27 Feb 2015 03:06:16 GMTFri, 27 Feb 2015 03:06:16 GMTiPressroom“World of Warcraft: Warlords of Draenor” Receives Visual Upgrade with GameWorkshttp://blogs.nvidia.com/blog/2015/02/24/warlords-of-draenor-gameworks/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54eceba2fe058b75c413f342_Warlords-of-Draenor10/Warlords-of-Draenor10_thmb.jpg" alt="Warlords-of-Draenor10" align="left" hspace="15" vspace="5" />By day, the cubes of NVIDIA are filled with engineers, accountants and salespeople. But at night (and sometimes at lunch) those same people are transformed into orcs, dwarves and goblins. They roam around Azeroth in hordes, raiding, exploring, battling and completing quests. Some even find love in real life. Ten million subscribers make World of… Read More

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http://blogs.nvidia.com/blog/2015/02/24/warlords-of-draenor-gameworks/Tue, 24 Feb 2015 21:20:00 GMT
Jen-Hsun On GeForce GTX 970http://blogs.nvidia.com/blog/2015/02/24/gtx-970/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54ecb04e7241c813196d1ea3_NVIDIA-Logo-Blog-700x394/NVIDIA-Logo-Blog-700x394_thmb.jpg" alt="NVIDIA-Logo-Blog-700x394" align="left" hspace="15" vspace="5" />Some of you are disappointed that we didn’t clearly describe the segmented memory of GeForce GTX 970 when we launched it. I can see why, so let me address it.

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http://blogs.nvidia.com/blog/2015/02/24/gtx-970/Tue, 24 Feb 2015 17:00:00 GMT
Here’s How Deep Learning Will Accelerate Self-Driving Carshttp://blogs.nvidia.com/blog/2015/02/24/deep-learning-drive/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54ecac0bfe058b75cf850e74_nvidiadrivekeystone-700x394/nvidiadrivekeystone-700x394_thmb.jpg" alt="nvidiadrivekeystone-700x394" align="left" hspace="15" vspace="5" />So, how does deep learning work? A great way to understand it is to look at NVIDIA DRIVE, our new auto-pilot car computer.

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http://blogs.nvidia.com/blog/2015/02/24/deep-learning-drive/Tue, 24 Feb 2015 16:00:00 GMT
Guess What Just Surfaced? U.S. Nuclear Subs May Soon Use SHIELDhttp://blogs.nvidia.com/blog/2015/02/23/nvidia-shield-submarine/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54ebcc06fe058b75cb296620_subkeystone-700x394/subkeystone-700x394_thmb.jpg" alt="subkeystone-700x394" align="left" hspace="15" vspace="5" />This is more than just the tale of how our SHIELD gaming portable has a shot at a field promotion. It’s also a story about how a generation that grew up with digital tools is redefining the U.S. Navy. And they’re steering the world’s most advanced warships towards making use of the lightweight, low-cost gear they’re already comfortable with.

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http://blogs.nvidia.com/blog/2015/02/23/nvidia-shield-submarine/Tue, 24 Feb 2015 00:54:00 GMT
GameWorks Makes “Warmachine: Tactics” Steam-Punk World Pophttp://blogs.nvidia.com/blog/2015/02/20/warmachine-tactics/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201502/54e7ab7ff6091d12da00019f_keystoneCyg_NoAO-1080x/keystoneCyg_NoAO-1080x_thmb.jpg" alt="keystoneCyg_NoAO-1080x" align="left" hspace="15" vspace="5" />Earlier this week Warmachine: Tactics players quietly got an upgrade to their go-to game.  Their graphics quality went up, but their frame rates did not go down. This upgrade manifested itself as a noticeable difference in the quality of in-game shadows. Robots now look more realistic. Walls appear to have depth.  Lighting and shadows are… Read More

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Monier Maherhttp://blogs.nvidia.com/blog/2015/02/20/warmachine-tactics/Fri, 20 Feb 2015 21:42:00 GMT
A Dive Into Deep Learning, and How GTC Dives Deeper Stillhttp://blogs.nvidia.com/blog/2015/02/19/deep-learning/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201502/54e618a8f6091d2ee800019f_brainbrain-700x394/brainbrain-700x394_thmb.jpg" alt="brainbrain-700x394" align="left" hspace="15" vspace="5" />Cheap PCs can generate lush virtual worlds. Supercomputers can simulate the formation of galaxies. Even the phone in your hand is more capable than the world’s most powerful computers of just a few decades ago. But until recently, ask a computer to identify a bird in a picture—a task a toddler can do—and the most… Read More

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Brian Caulfieldhttp://blogs.nvidia.com/blog/2015/02/19/deep-learning/Thu, 19 Feb 2015 17:00:00 GMT
How GPUs Are Helping Pinpoint Toxins in Everyday Household Itemshttp://blogs.nvidia.com/blog/2015/02/18/johannes-kepler-university/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54eb99b5db410417b7025487_shutterstock_14167231-web2/shutterstock_14167231-web2_thmb.jpg" alt="neural-network-stock" align="left" hspace="15" vspace="5" />Editor’s note: This is one of a series of five posts profiling finalists for NVIDIA’s 2015 Global Impact Award, which provides $150,000 to researchers using NVIDIA technology for groundbreaking work that addresses social, humanitarian and environmental problems. Breakfast cereal. Baby shampoo. Cough syrup. Dishwasher detergent. This grocery list is also a list of products that… Read More

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http://blogs.nvidia.com/blog/2015/02/18/johannes-kepler-university/Wed, 18 Feb 2015 20:40:00 GMT
The Review Is In: DirectX 12 is Way to Game, and GeForce Leads Packhttp://blogs.nvidia.com/blog/2015/02/16/directx-12-geforce/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54e4faf0c80467355339c987_dx12logoweb-700x394/dx12logoweb-700x394_thmb.jpg" alt="dx12logoweb-700x394" align="left" hspace="15" vspace="5" />After four years in development, announced last year amid promises of great things, DX12 is getting its first outside validation: DX12 is delivering and more.

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http://blogs.nvidia.com/blog/2015/02/16/directx-12-geforce/Mon, 16 Feb 2015 08:00:00 GMT
Everything But the Cheesesteak: Examine Philly’s Facets From Anywhere With NVIDIA GRIDhttp://blogs.nvidia.com/blog/2015/02/12/arcgis-pro-nvidia-grid/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201502/54dd19bff6091d55d20001b3_ESRI-featured-671x394/ESRI-featured-671x394_thmb.jpg" alt="ESRI-featured-671x394" align="left" hspace="15" vspace="5" />“Location, location, location” is the real estate mantra. When it comes to building-site selection, city evacuation planning or extracting natural resources, location is critical indeed. To analyze location data, engineers, scientists, planners and developers rely on ArcGIS Pro software, from ESRI. Geographic information system (GIS) software uses large data sets, especially for imagery and elevation… Read More

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Chip Carrhttp://blogs.nvidia.com/blog/2015/02/12/arcgis-pro-nvidia-grid/Thu, 12 Feb 2015 21:11:00 GMT
Back to the Drawing Board: Architects Take Stylus From Sketch to 3D Modelshttp://blogs.nvidia.com/blog/2015/02/12/architects-directstylus/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201502/54dd10def6091d34640001b3_RyanStylus-700x394/RyanStylus-700x394_thmb.jpg" alt="RyanStylus-700x394" align="left" hspace="15" vspace="5" />Frank Lloyd Wright. Frank Gehry. Frank, the contractor, working on your remodel. Wright’s landmark Fallingwater modernist home, Gehry’s Guggenheim Bilbao post-modern museum and your modern-ish kitchen upgrade all started out as blueprints. Drawing such plans is just a way of “thinking aloud” for Gehry, the architect renowned for his distinctive curves and swooshing lines. While… Read More

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Michael Chuhttp://blogs.nvidia.com/blog/2015/02/12/architects-directstylus/Thu, 12 Feb 2015 20:38:00 GMT
GPUs Help Unfold the Loops in Genome’s Graceful Structurehttp://blogs.nvidia.com/blog/2015/02/11/gpus-help-decode-genome/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201502/54dbf6c9f6091d16bc0001b3_fractal-globule-web-700x394/fractal-globule-web-700x394_thmb.jpg" alt="fractal-globule-web-700x394" align="left" hspace="15" vspace="5" />Editor’s note: This is one of a series of five posts profiling finalists for NVIDIA’s 2015 Global Impact Award, which provides $150,000 to researchers using NVIDIA technology for groundbreaking work that addresses social, humanitarian and environmental problems. Bit by bit, Erez Lieberman Aiden is unfolding the genome. It’s not easy. Tightly folded inside the nucleus… Read More

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Tonie Hansenhttp://blogs.nvidia.com/blog/2015/02/11/gpus-help-decode-genome/Thu, 12 Feb 2015 00:39:00 GMT
NVIDIA Announces Financial Results for Fourth Quarter and Fiscal 2015http://nvidianews.nvidia.com/news/nvidia-announces-financial-results-for-fourth-quarter-and-fiscal-2015releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20149/543c131bfe058b228e020181_slide1/slide1_thmb.jpg" alt="NVIDIA logo" align="left" hspace="15" vspace="5" />http://nvidianews.nvidia.com/news/nvidia-announces-financial-results-for-fourth-quarter-and-fiscal-2015Wed, 11 Feb 2015 21:20:00 GMTThe Shooter Evolved: How NVIDIA Furthers 2K and Turtle Rock Studios’ Take on the Shooterhttp://blogs.nvidia.com/blog/2015/02/10/shooter-evolved-nvidia-furthers-2k-turtle-rock-studios-unique-take-shooter-genre/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201502/54da3a51f6091d149f00019e_evolvekeystoneweb-700x394/evolvekeystoneweb-700x394_thmb.jpg" alt="evolvekeystoneweb-700x394" align="left" hspace="15" vspace="5" />As a member of NVIDIA’s gaming team, I get to see lots of games early. Sometimes I see a game early and get super excited.  I play shooters. And I only play multiplayer. Unreal Tournament, Quake, Call of Duty, Left 4 Dead and the Battlefield games have all reigned on my play list. Evolve is the… Read More

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Brian Burkehttp://blogs.nvidia.com/blog/2015/02/10/shooter-evolved-nvidia-furthers-2k-turtle-rock-studios-unique-take-shooter-genre/Tue, 10 Feb 2015 17:00:00 GMT
Learn How Boston Scientific Scored with Virtual Desktops at SOLIDWORKS Worldhttp://blogs.nvidia.com/blog/2015/02/06/boston-scientific-virtual-desktops/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201502/54d57250f6091d2ba300019e_Boston-Promus/Boston-Promus_thmb.jpg" alt="Boston-Promus" align="left" hspace="15" vspace="5" />In the wake of Super Bowl XLIX, thousands of football fans have filtered out of Phoenix, Ariz. Taking their place are more than 5,000 computer-aided design (CAD) software users looking to perfect their game. The big event: Dassault Systèmes’ SOLIDWORKS World annual user conference, being held at the Phoenix Convention Center, from Feb 8-11. Attendees… Read More

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Andrew Rinkhttp://blogs.nvidia.com/blog/2015/02/06/boston-scientific-virtual-desktops/Sat, 07 Feb 2015 01:56:00 GMT
How VMware and NVIDIA Are Bringing GPU Sharing to the Masseshttp://blogs.nvidia.com/blog/2015/02/03/vmware-nvidia-gpu-sharing/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201501/54bd4346f6091d3aa8000197_NV_GRID_VDI_KV_LR.fw_-700x394/NV_GRID_VDI_KV_LR.fw_-700x394_thmb.jpg" alt="NV_GRID_VDI_KV_LR.fw_-700x394" align="left" hspace="15" vspace="5" />Life is full of trade-offs. In the world of virtualization, enterprises have faced what I call a “trade-off of extremes” when it comes to graphics. They could choose either GPU sharing or dedicated GPUs, and both have advantages and disadvantages. With GPU sharing, you get the economic benefits of shared hardware to many users. But… Read More

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Tony Paikedayhttp://blogs.nvidia.com/blog/2015/02/03/vmware-nvidia-gpu-sharing/Tue, 03 Feb 2015 19:06:00 GMT
NVIDIA and VMware to Deliver New Rich Graphics Capabilities for Desktop Virtualization http://nvidianews.nvidia.com/news/nvidia-and-vmware-to-deliver-new-rich-graphics-capabilities-for-desktop-virtualizationreleases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54d05466db41046b8900407a_vmware_w_500/vmware_w_500_thmb.jpg" alt="VMware logo" align="left" hspace="15" vspace="5" />http://nvidianews.nvidia.com/news/nvidia-and-vmware-to-deliver-new-rich-graphics-capabilities-for-desktop-virtualizationMon, 02 Feb 2015 20:47:00 GMTTake a Spin with World’s Fastest GPU Accelerator – for Freehttp://blogs.nvidia.com/blog/2015/01/28/test-fastest-accelerator/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201502/54d00ff5f6091d20f800019e_K80web-700x394/K80web-700x394_thmb.jpg" alt="K80web-700x394" align="left" hspace="15" vspace="5" />We designed the new Tesla K80 dual-GPU accelerator to push the limits in performance and functionality. With dual GPUs, it has 2x the performance and double the memory of its predecessor. It’s 10x faster than the fastest CPUs. Plus, its enhanced NVIDIA GPU Boost technology (PDF 344 KB) dynamically extracts maximum performance from all applications… Read More

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Bryce Mackinhttp://blogs.nvidia.com/blog/2015/01/28/test-fastest-accelerator/Wed, 28 Jan 2015 18:00:00 GMT
NVIDIA Sets Conference Call for Fourth-Quarter Financial Results http://nvidianews.nvidia.com/news/nvidia-sets-conference-call-for-fourth-quarter-financial-results-2831582releaseshttp://nvidianews.nvidia.com/news/nvidia-sets-conference-call-for-fourth-quarter-financial-results-2831582Wed, 28 Jan 2015 14:00:00 GMTOffice Anyplace: How VMware and NVIDIA Can Bring Your Work to Youhttp://blogs.nvidia.com/blog/2015/01/27/vmware-nvidia-grid/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20150/54c96413db41040f7d00c4f1_NV_GRID_FACEPLATE/NV_GRID_FACEPLATE_thmb.jpg" alt="NV_GRID_FACEPLATE" align="left" hspace="15" vspace="5" />Soon, you won’t have to go to the office. It will come to you. The workplace is no longer a desk with a PC and keyboard. Businesses need to keep connected with a mobile workforce using different devices in different places. They need to keep data secure. And they need to offer even graphics-rich applications,… Read More

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Victoria Regehttp://blogs.nvidia.com/blog/2015/01/27/vmware-nvidia-grid/Wed, 28 Jan 2015 03:37:00 GMT
How the Makers of ‘Dying Light’ Created Such Killer Lighting Effectshttp://blogs.nvidia.com/blog/2015/01/27/dying-light/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/201501/54c7c685f6091d3b5800019d_dyinglightforweb-700x394/dyinglightforweb-700x394_thmb.jpg" alt="dyinglightforweb-700x394" align="left" hspace="15" vspace="5" />By day you forage, scavenge and build. As you explore the ruined city of Harran, you do all you can to steer clear of the infected. But as night falls, that changes. Safety flees with the light. Creatures gain speed and agility. Their senses are heightened. They travel in packs and strike fast. Your best… Read More

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Leslie Pirritanohttp://blogs.nvidia.com/blog/2015/01/27/dying-light/Tue, 27 Jan 2015 17:00:00 GMT