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NVIDIA Newsletter
Volume 4, Issue 12 See Previous Issues
CONTENTS
> Spotlight
> Media Applications and Technologies
> Customer Successes
> Events
 
SPOTLIGHT

Register now for the Media and Entertainment Track at GTC 2015

March 17-20, 2015 in San Jose, CA

GPU Technology Conference (GTC) is the world's largest, most important GPU technology conference. You can connect with experts from NVIDIA and other organizations, discover what's next in GPU advancements, and gain insight in the 400+ sessions and hands-on labs.

The Media and Entertainment Track at GTC 2015 will be the best ever. The track focuses on breakthroughs in GPU technology across broadcast, video, and filmmaking. Last year, GTC featured over 50 sessions from experts in the industry on topics ranging from live broadcast graphics and augmented reality to 4K production workflows and GPU final-frame rendering. This year's featured speakers include Dirk Van Gelder of Pixar, Kevin Margo of Blur Studio, Damien Fagnou of MPC Film, Vlado Koylazov of Chaos Group, Jules Urbach of OTOY Inc., and Iñigo Quilez and Pol Jeremias, creators of Shadertoy.com.

Register now and use the discount code GM15ME for 20% off. Take advantage of early-bird pricing before January 20. Missed GTC 2014? Click here to see the highlights.

As a special gift to our readers, we want to share a sneak peek into one of this year's featured presentations. Dirk Van Gelder, Engineering Lead at Pixar, will be presenting at GTC on Pixar's Presto animation system and how NVIDIA GPUs allow animators to work faster and more creatively. Download the case study to learn more and be sure to catch the full presentation at GTC. Interested in more case studies in film, broadcast, or advertising? Download the full Computer Graphics Master digital book, presented by NVIDIA and HP.

In the news

  • Gone Girl continued to make headlines for its innovative 6K workflow in Post Magazine and American Cinematographer.
  • Renderosity takes the new Quadro K5200 for a test drive in Autodesk Maya and Mudbox.
  • Pro Video Coalition explains how to bring life to your old Mac Pro with NVIDIA Quadro GPUs.
 
Media Applications and Technologies

The Foundry NUKE 9 and NUKE STUDIO now available

An all-new NUKE STUDIO and NUKE 9 are now shipping with significant performance gains. For the first time, we guarantee you can work in 'real time' with 4K playback in an interactive session, and have certified HP and NVIDIA configurations with both Blackmagic and AJA video I/O. NUKE STUDIO is a powerful node-based VFX, editorial, and finishing studio, designed to empower creative individuals working independently, as well as collaborative teams working on quick-turnaround projects. Learn more.

Sony introduces GPU-accelerated media management tools

Sony Creative Software has announced two new media management tools: Catalyst Browse, a powerful clip-management tool for the latest portfolio of Sony cameras and decks, and Catalyst Prepare, a fast, simple, and reliable path from camera to post. Both applications run on Windows and Mac OS X and leverage the power of NVIDIA GPUs for all video processing using OpenCL. Learn more.

Blackmagic Design announces free version of Fusion 7

The world's most advanced visual effects and motion graphics software is now available for free on the Blackmagic Design website. Read more.

OTOY releases NVIDIA GRID™-powered X.IO application streaming

The X.IO App Streaming service, which effortlessly brings the most powerful workstation apps to every Internet-connected device, is now in open beta. X.IO supports all Windows applications, as well as Unreal Engine 4 and live streaming to virtual reality devices. Learn more and watch how X.IO works.

Solid Iris Technologies Thea Render evolves in upcoming Release 1.4

The new physically based CPU/GPU renderer offers new capabilities and increased performance accelerated by NVIDIA® CUDA®. New features include bucket render mode, render channels, displacement, and motion blur. Learn more.

EditShare releases Lightworks 12.0.1 on Windows, Linux, and Mac OS X

Included in this latest release are powerful real-time color FX presets that are bought to life with NVIDIA GPUs. Watch the video.

cebas' moskitoRender now available on subscription-licensing

This fully integrated, physically-based GPU renderer by cebas Visual Technology layers onto any standard 3ds Max rendering. moskitoRender supports Autodesk Material Library and is now available on subscription-licensing. Read more and watch the video.

cebas' new thinkingParticles 6 brings new breakthrough features

Version 6 offers nine breakthrough features; FluidSolver simulation of fluid mechanics, Analyzer tool, real-time tracking of every path in complex particles, and the powerful Trailborn operator for multi-layer, equi-distance particles creation in complex structure. Read more, watch the video and view the tutorial.

Imagine Communications new advanced multichannel branding solution for broadcasters

Nexio Channelbrand, a new product that delivers leading television broadcasters with advanced branding capabilities, leverages powerful NVIDIA® Quadro® K4200 graphics for rich graphics content that is overlaid onto multiple live video signals. Learn more.

 
Customer successes

IMMERSIVE Design Studios projects 6K dynamic visuals onto ice using NVIDIA Quadro

IMMERSIVE develops live digital installations that leverage NVIDIA GPUs to build impactful audience experiences. The Bell Centre in Montreal, known for its cutting-edge technology during live games and pre-show performances, leveraged IMMERSIVE and its GPU-accelerated CANVAS_ICE tool to project 6K dynamic visuals onto the arena ice. Read more to find out why the Bell Centre is the first ever to televise a hockey pre-game show live.

London VFX studio swaps workstations for service powered by NVIDIA GRID™

London-based VFX house Jellyfish Pictures is using Exponential-e's DaaS-GPU service to ditch workstations for cloud-based creative power. Read more.

Brainstorm EasySet 3D uses NVIDIA Quadro K6000 in China

Beijing Xingguang Technologies purchased ten EasySet 3D systems—Brainstorm's cost-effective virtual studio solution using the NVIDIA® Quadro® K6000—to create and enhance visually engaging content for delivery to regional TV channels. Read more.

Legend3D and SGO co-develop groundbreaking 2D-3D conversion innovation

Following an ongoing co-development partnership with Hollywood stereo VFX company Legend3D, SGO announces that Mistika is now fully integrated within Legend's unrivaled 2D-to-3D conversion process and digital asset management system. Read more.

 
Events

Webinar on photorealistic visualization using Iray+ for Autodesk 3ds Max

December 18 from 9-10 AM PT

Join Dave Coldron, Product Director at Lightwork Design, and Peter de Lappe, Technical Product Manager at NVIDIA for exciting Iray demonstrations. See how Iray+ for 3ds Max unleashes the full power of Iray's interactivity and scalability with an easy-to-use, intuitive workflow that maximizes productivity by providing immediate visual feedback during scene development. Plus, find out how the NVIDIA® VCA® delivers final-frame quality interactivity to Iray+ in 3ds Max. Register now for the webinar.

Visit NVIDIA at IBC Content Everywhere MENA

January 20-22, Dubai

Featuring a vibrant 3-day exhibition, IBC Content Everywhere MENA is the event to interact with visionary technology companies, meet the international and regional leaders and discover more about the hottest topics across the creation, management, delivery and monetization of content. Learn more and register.

 
 
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