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Performance
GPU Programming Guide
Best Practices for SM 3.0
Practical Perf. Analysis

Books
GPU Gems 3
GPU Gems 2
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GPU Gems
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The Cg Tutorial [Free HTML]

OpenGL
Extensions
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DirectX
Optimization for DirectX 9 

SLI
SLI Best Practices Update

3D Stereo
3D Stereo Development

 

Performance
PerfKit
PerfHUD 6.1 Update
PerfSDK
GLExpert Update
ShaderPerf 2.0
PerfGraph

Physics Resources
NVIDIA PhysX SDK
APEX

Graphics Resources
SDK 10 | SDK 9
Cg Toolkit
NV Scene Graph SDK

Content Authoring
FX Composer 2.5 Update
Shader Debugger Update
Shader Library Update
Texture Tools 2
Photoshop Plug-ins

NVAPI
NVAPI NEW

GPU Computing
CUDA

 

Optimizing DirectX 10 Performance 

Soft Shadow Mapping

Instanced Tessellation

Harnessing the Power of Multiple GPUs

NVIDIA Performance Tools

Real-Time Volumetric Smoke Using D3D10

How To Make Use of Direct3D10 Now

Next Generation Games

Prepping your Engine for a Smooth Start

Batching and Performance Considerations

Quick Links
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PerfHUD 6.1
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NVIDIA Graphics SDK 10
SDK 10
 
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