| Jared Hoberock Jared Hoberock is a graduate student at the University of Illinois at Urbana-Champaign currently pursuing a PhD in computer science. He has enjoyed two summer internships with NVIDIA working with the DirectX driver and Gelato teams. As a past recipient of the NVIDIA Fellowship, he studied the application of the GPU to ray tracing and surface processing. His current research interests include high-quality rendering and Metropolis light transport. For more information on Jared’s research: http://graphics.cs.uiuc.edu/~jared |