3ds max 6 Runs Up to 74% faster with NVIDIA Quadro Graphics and MAXtreme 6
NVIDIA MAXtreme 6 Accelerator Unleashes the Power of Discreet’s Award-Winning Visual Effects Software
For further information, contact:
FOR IMMEDIATE RELEASE:
SANTA CLARA, CA—FEBRUARY 19, 2004—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today announced the immediate availability of its MAXtreme 6 accelerator, a custom tool that dramatically increases the performance of Discreet 3ds max® 6 software on NVIDIA Quadro® professional graphics solutions. In recent testing, MAXtreme 6 performance increased up to 74% over 3ds max 6 using the default OpenGL driver on Discreet’s internally developed and sanctioned benchmark, an appreciable difference even the untrained eye can detect. This free, fully certified productivity boost to 3ds max 6 and NVIDIA Quadro users is now available on the NVIDIA Web site at http://www.nvidia.com/object/maxtreme_6.html.
“Over the years, NVIDIA has been a strong, committed partner to Discreet and the 3ds max user community,” said Chris Ford, animation product line manager at Discreet. “NVIDIA follows through on its promises of ‘value-added solutions.’ They put their development teams to work and, as a result of NVIDIA software development efforts, our joint customers will benefit tremendously from the added muscle MAXtreme brings to the table.”
Developed by NVIDIA in close collaboration with Discreet, MAXtreme 6 further enhances 3ds max 6 user productivity by allowing professionals to control the application’s viewport display quality and real-time rendering speed. MAXtreme 6 is supported on the Microsoft® Windows® 2000 and Windows XP operating systems, and is optimized for use with the full line of NVIDIA Quadro-based graphics solutions.
Certain statements in this press release, including any statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties.
# # #
Copyright © 2004 NVIDIA Corporation. All rights reserved. All company and/or product names may be trade names, trademarks and/or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are subject to change without notice.
Note to editors: If you are interested in viewing additional information on NVIDIA, please visit the NVIDIA Press Room at http://www.nvidia.com/view.asp?PAGE=press_room.