NVIDIA Announces Sponsorship of the World Cyber Games 2004
More than 700 Gamers from More than 60 Countries to Compete on NVIDIA GeForce 6 Series-Powered PCs—the official GPU of the World Cyber Games 2004
SANTA CLARA, CA—OCTOBER 4, 2004—NVIDIA Corporation (Nasdaq: NVDA), a worldwide leader in graphics and digital media processors, today announced its participation in the World Cyber Games (WCG) 2004, a global game culture festival and competition attracting millions of gamers throughout the world. As the silver-level sponsor and official graphics technology provider of the WCG, the Company will equip the PCs used by more than 700 competitors representing more than 60 countries at the upcoming Grand Finals event, where competitive gaming will take center stage and an estimated cash purse of $420,000 will be up for grabs. Taking place October 6-10, the WCG will be open to the public and will be located at the Bill Graham Civic Auditorium in downtown San Francisco.
NVIDIA will also participate in WCG exhibition area where it will showcase some of the hottest new and upcoming PC games running on the Company’s GeForce™ 6 Series graphics processing units (GPU) and SLI™ Multi-GPU technology. Games ready for play include: DOOM 3™, Empire Earth® 2, EverQuest 2, Flat Out, Medal of Honor™ Pacific Assault, Star Wars Battlefront, The Chronicles of Riddick: Escape from Butcher Bay – Developer’s Cut, The Sims™ 2, World of Warcraft®, and more.
“NVIDIA is proud to be a returning sponsor of the WCG,” said David Roman, vice president of corporate marketing at NVIDIA. “This event is a unique opportunity for consumers and game fans alike to experience the enthusiasm gaming generates across the globe.”
The WCG Grand Finals marks the culmination of a year-long series of online and offline events held throughout the world. With a cash and prize purse worth an estimated $2.5 million, the WCG attracts the world’s top competitive gaming talent, including the NVIDIA-sponsored Team 3D (www.team3d.net), who will return to WCG competition for a third consecutive year to represent the US in the Counter-Strike tournament, the centerpiece of WCG competition. A weekly chronicle of the team’s WCG experience is featured on the NVIDIA nZone Web site, located at www.nzone.com.
“NVIDIA is recognized throughout the world for excellence and uncompromising performance and we are thrilled with the enthusiasm and support they have brought to the WCG,” said Hank Jeong, president of ICM, the global organizer of the WCG. “After four years in Korea, we are excited to bring the WCG to the US as it not only provides our sponsors with the opportunity to connect directly with game fans, but is a showcase for a universal culture built around video games.”
About the World Cyber Games
The World Cyber Games (www.worldcybergames.com) is a global game culture festival founded in 2000 to promote global harmony through e-sports. The event started in 2000, and has been running annually ever since. With the slogan "Beyond the Game" and with contestants from more than 60 countries expected to participate in this year's event, the World Cyber Games has truly developed into a global game phenomenon with arguably the largest prize amount at stake. The World Cyber Games prides itself on leading the "Digital Entertainment Culture."
NVIDIA Corporation is a worldwide leader in graphics and digital media processors. The Company’s products enhance the end-user experience on consumer and professional computing devices. NVIDIA graphics processing units (GPUs), media and communications processors (MCPs), and wireless media processors (WMPs) have broad market reach and are incorporated into a variety of platforms, including consumer and enterprise PCs, notebooks, workstations, PDAs, mobile phones, and video game consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 2,000 people worldwide. For more information, visit the Company’s Web site at www.nvidia.com.
Certain statements in this press release, including any statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties.
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