NVIDIA Introduces GeForce Go 6800--Unleashing the World's Fastest Notebooks
World’s First Fully Microsoft DirectX 9.0 Mobile GPU with Support for Shader Model 3.0 and Full Support for High-Definition DVD and Video Playback
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FOR IMMEDIATE RELEASE:
SANTA CLARA, CA—NOVEMBER 8, 2004—NVIDIA Corporation (Nasdaq: NVDA), a worldwide leader in graphics and digital media processors, today announced the GeForce™ Go 6800 graphics processing unit (GPU). The next generation architecture and support for Microsoft® DirectX® 9.0 Shader Model 3.0, allows the GeForce Go 6800 to deliver the best graphics performance available on notebooks today.¹ Combine this exceptional visual quality and performance with NVIDIA® PureVideo™ technology, for video features previously only found in consumer electronic devices, and the GeForce Go 6800 is enabling a new class of performance notebooks.
“The GeForce Go 6800 is allowing notebook vendors to create an outstanding consumer entertainment device,” said Rob Csongor, general manager, mobile GPUs, NVIDIA Corporation. “With a mobile GPU that delivers stunning content, jaw dropping video and unparalleled graphics performance, these notebooks are sure to please any PC enthusiast.”
Built with full Microsoft DirectX 9.0 Shader Model 3.0 support, the GeForce Go 6800 accelerates all current DirectX 9.0 titles as well as enabling stunning, previously unseen visuals in new Shader Model 3.0 content. For more information on DirectX 9.0 and Shader Model 3.0 content please visit: http://www.nvidia.com/object/IO_13020.html.
For further information on the GeForce Go 6800 please visit www.nvidia.com.
Certain statements in this press release including, but not limited to, statements as to the performance, benefits, capabilities and features of the GeForce Go 6800 and availability from manufacturers are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays in ramping new products into production, NVIDIA reliance on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, delays in integration of our products, the impact of competitive products and pricing alternatives, changes in industry standards and interfaces, market acceptance of our products, our dependence on third-party developers and publishers and other risks detailed and from time to time in the NVIDIA reports filed with the Securities and Exchange Commission including its Form 10-Q for the quarter ended July 25, 2004 and other filings made from time to time with the SEC. These forward-looking statements speak only as of the date hereof. NVIDIA disclaims any obligation to update these forward-looking statements.
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1-2. Based on benchmark tests conducted by NVIDIA using multiple performance notebooks including a Sager NP9860 with a GeForce Go 6800 and an Intel® Pentium® 4 Processor with Hyper-Threading Technology at 3.20 GHz and a Dell XPS with a 256MB DDR ATI® Mobility™ RADEONTM 9800 and an Intel® Pentium® 4 Processor with Hyper-Threading Technology at 3.40 GHz Extreme Edition.