Line-Up of Cutting-Edge Digital Devices Demonstrates Broad Reach of NVIDIA Technologies, from Mobile Entertainment to Car Info-tainment Systems
For more information contact:
Carrie Cowan
NVIDIA Corporation
(408) 486-7330
ccowan@nvidia.com
FOR IMMEDIATE RELEASE:
CONSUMER ELECTRONICS SHOW—LAS VEGAS, NV—JANUARY 5, 2005—NVIDIA Corporation (Nasdaq: NVDA), a worldwide leader in graphics and digital media processors, will showcase a diverse line-up of innovative digital devices powered by NVIDIA® technologies at the 2005 International Consumer Electronics Show (CES). CES, the world’s premier technology trade show, takes place January 6-9 at the Las Vegas Convention Center.
From its booth (South Hall #35311), NVIDIA will highlight its 3D graphics and digital media processing technologies through a display of new consumer devices, from wireless handsets, mobile entertainment devices, and videogame consoles, to set-top home entertainment systems and high-performance multimedia PCs.
In addition, the Company will also display for the first time a new approach to in-car 3D info-tainment. NVIDIA has worked with a number of partners (UCLA and Pelican Mapping) to build an integrated, innovative device which will allow the user to map, track, communicate and entertain - all from the driver seat of the car.
“Interactive, real time 3D graphics and imaging are playing an increasingly important role in the next generation of consumer electronics devices. An entirely new level of visual quality is enabled by NVIDIA graphics and digital media processors,” said David Roman, vice president of corporate marketing at NVIDIA. “Our CES showcase demonstrates how NVIDIA technologies are being used to power a variety of innovative new devices across a wide range of applications.”
Among the NVIDIA technologies on display in the NVIDIA booth at CES include:
NVIDIA Partner Demonstrations
To demonstrate the benefits and widespread adoption of NVIDIA technologies, the Company has aligned with many of its partners to feature NVIDIA technologies working across key categories including: Next-generation 3D Entertainment, High-performance PC Gaming and Portable Computing. Products on display inside the NVIDIA booth include:
Game publishers Electronic Arts and Ubisoft will be stationed inside the NVIDIA booth to preview some of the hottest PC games of 2005, including Battlefield 2™. Tom Clancy’s Splinter Cell® Chaos Theory will also be on display with daily demonstrations by the “Frag Dolls,” a popular all-female gaming clan.
NVIDIA Speaking Events
In addition to the Company’s booth showcase, NVIDIA executives will participate in a number of events and panel sessions taking place at the show, including:
About NVIDIA
NVIDIA Corporation is a worldwide leader in graphics and digital media processors. The Company’s products enhance the end-user experience on consumer and professional computing devices. NVIDIA graphics processing units (GPUs), media and communications processors (MCPs), and wireless media processors (WMPs) have broad market reach and are incorporated into a variety of platforms, including consumer and enterprise PCs, notebooks, workstations, PDAs, mobile phones, and video game consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 2,000 people worldwide. For more information, visit the Company’s Web site at www.nvidia.com.
Certain statements in this press release including, but not limited to, statements as to the benefits, uses, capabilities and performance of NVIDIA technologies, and the next generation of consumer electronics devices are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, delays in ramping new products into production, manufacturing defects, design defects, incompatibility of technologies, general industry trends including cyclical trends in the PC and consumer electronics industries, rate of adoption of our new technology and products, changes in industry standards and interfaces and other risks detailed from time to time in the NVIDIA reports filed with the Securities and Exchange Commission including its Form 10-Q for the quarter ended October 24, 2004. These forward-looking statements speak only as of the date hereof. NVIDIA disclaims any obligation to update these forward-looking statements
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