NVIDIA Expands Family of GeForce2 Go Mobile GPUs
GeForce2 Go 100 and GeForce2 Go 200 Deliver State-of-the-Art Graphics Performance in an Innovative Space Saving Design for Thin and Light and Mainstream Mobile Markets
"The addition of NVIDIA's GeForce2 Go 100 and 200 gives NVIDIA a well rounded mobile product family which should help notebook manufacturers deliver thinner and lighter notebooks," said Jon Peddie, president of Jon Peddie Associates in Tiburon, Calif. "With these parts notebook manufacturers can use a single design to satisfy several market segments which should allow them to differentiate products based on performance and cost."
According to Jon Peddie Associates, shipments grew 27.7% percent from 1999 to 200, growing the market to an incredible 30 million units large a CAGR of 19.3% from 1996 to 2001. JPA also noted that mobile PCs are expected to show more resilience in the next year – providing a platform for incredible market growth. JPA believes that mobile PCs are going to drive market growth for PC vendors.
"This is the next step in our strategy to dominate the notebook PC market," said Dan Vivoli, senior vice president of marketing at NVIDIA. "With the addition of the GeForce2 Go 100 and 200, NVIDIA has a no-compromise, high-performance GPU to meet the needs of the performance user as well as the mainstream segment.
The GeForce2 Go family now offers three GPUs–-the original GeForce2 Go (128-bit SDR solution); GeForce2 Go 100 (32-bit DDR solution); and the GeForce2 Go 200 (64-bit DDR solution). Based on the award-winning GeForce2 Go architecture, introduced in November 2000, GeForce2 Go 100 & 200 feature an extremely small GPU package. This new package paired with discrete memory, gives OEMs the flexibility to pack the graphics subsystem into the limited spaces - common in notebook motherboard designs.
The GeForce2 Go GPUs delivers unmatched performance for notebook systems. The hardware transform and lighting processor on the GeForce2 Go offloads computationally intense geometry calculations from the CPU and produces up to 17 million triangles per second. The GeForce2 Go 100/200 dual pixel pipeline renders up to 250/286 million pixels per second. And the Geforce2 Go delivers this industry-leading performance while running at only 1.575V, resulting in the lowest dynamic power consumption.
These two new mobile GPUs include the NVIDIA Shading Rasterizer™ (NSR) which provides per-pixel lighting and shading effects in a single pass and Digital Vibrance Control™ (DVC) for crisp, bright visuals. Mobile users will also have the broadest range of display options via NVIDIA's TwinView™ architecture, for displaying information on the notebook screen and a second screen such as a desktop monitor, conference room projector or television.