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New NVIDIA GPU Powers Over 100 Titles at E3 in Los Angeles

New Titles Featuring Transform and Lighting Are First to Premiere on GeForce and GeForce2 GTS 

For Further Information Contact:

Derek Perez
Director of Public Relations
NVIDIA Corporation
(408) 615-2630 
For Immediate Release

SANTA CLARA, CA – May 23, 2000 – NVIDIA™ Corporation (Nasdaq: NVDA) announced today that over 100 game titles, including the first showing of Dungeon Siege and Neverwinter Nights, were shown on NVIDIA's award-winning GeForce2 GTS™. The recently announced GeForce2 GTS GPU, which ranked first on the 3D and 2D graphics benchmark tests conducted by Mercury Research Inc., presents the first step toward real-time cinematic quality on the desktop PC. The GeForce2 GTS has been available on retail shelves for consumers since April 28, 2000.

"The GeForce2 GTS is designed to offer the most complete feature set to match Microsoft® DirectX® and OpenGL® APIs," stated Sanford Russell, senior director of partner marketing at NVIDIA. "Developers are now fully exploiting the transform, lighting, and advanced real-time per-pixel shading capabilities within the GPU, in order to take the first step toward achieving Pixar-level animation."

In addition to the above-mentioned games, over 100 titles featuring transform and lighting, including Black & White, Giants, Sacrifice, Pool of Radiance, Return to Castle Wolfenstein, and Ultima Online 2, premiered on the new GPU from NVIDA. For a complete list of game titles, publishers, and release dates please go to

What the Developers Are Saying
"We're very excited to be working with Nvidia on our games. GeForce 256™ has been the development platform of choice for Neverwinter Nights and our team has pushed it to its limits. With NVIDIA's next generation GPU, the GeForce 2 GTS, our game designers have the power to realize their vision and bring to our fans a game that has only been previously imagined," said Dr. Raymond A. Muzyka, founder and CEO at Bioware Corp.

"The GeForce2 GTS represents the current state of the art in 3D graphics acceleration for entertainment applications. GeForce2 GTS's ability to perform at high resolutions, true color, and with advanced graphics features and benefits, including per-pixel shading and hardware transform and lighting, allows all of Infogrames games to look fantastic," said James North-Hern, executive vice president, worldwide operations at Infogrames Entertainment.

"NVIDIA's new GeForce2 GTS allows us to enable all of the Microsoft DX7 key features, like transform and lighting, cube environment mapping, and per-pixel shading features," said David Perry, president at Shiny Entertainment. "With these features and the ability to have all of them turned on at the same time, we are able to make games like Sacrifice exceed players wildest expectations."

NVIDIA's second generation GPU, the GeForce2 GTS, achieves an astounding four pixels per clock (dual-textured) or eight texels per clock and delivers 1.6-billion texels per second -- more than twice the performance of the award-winning GeForce 256.

Major 3D features of the GeForce2 GTS include:

  • NVIDIA Shading Rasterizer (NSR) – multioperation per-pixel rendering engine
  • Hardware full-scene antialiasing (FSAA)
  • Integrated TMDS transmitter supporting flat panels up to 1280x1024
  • Up to 128MB of high-speed double data rate frame buffer memory
  • AGP 4X and PCI support
  • Full support for Microsoft DirectX® and SGI™ OpenGL®
  • Optimal performance for current and future CPUs from Intel and AMD

NVIDIA Products
The first 3D graphics semiconductor company to deliver a complete top-to-bottom family of 3D solutions, NVIDIA gives developers the advantage of one unified driver and one architecture across all implementations. The proven graphics architecture and massive gate counts translate into stunningly realistic, high-performance results. NVIDIA single chip processors enable high-frame rate 3D graphics, benchmark-winning 2D graphics, and VGA and video acceleration for unequaled visual realism and real-time interactivity. Optimized for both Microsoft Direct3D® and OpenGL® APIs, the NVIDIA products currently include:

  • NVIDIA GeForce2 GTS™ and GeForce 256™ for the PC enthusiast market. The world's first graphics processing unit, GeForce 256 delivers an order-of-magnitude increase in geometry processing power and enables unmatched access to interactive content.
  • NVIDIA Quadro™ for professional workstations, digital content creation, and MCAD markets. The Quadro processor integrates the revolutionary QuadEngine™ architecture for optimized transform and lighting functions.
  • NVIDIA TNT2™ Pro for the performance PC market. The NVIDIA TNT2 and TNT2 Pro feature NVIDIA's award-winning, fourth-generation, 128-bit 3D architecture that has garnered more than 400 industry awards.
  • NVIDIA Vanta™, Vanta LT, and TNT2 M64™ for the mainstream and value-PC markets. Also based on the award-winning NVIDIA TNT2 architecture, these processors offer low-cost, highly integrated choices for entry-level add-in card and motherboard applications.
  • Aladdin™ TNT2 for the sub-$1000 PC market. The first truly integrated, graphics chipset, Aladdin TNT2 redefines the possibilities for the lowest-cost platforms.

The computing industry recognizes NVIDIA as a global leader in advanced graphics processing technology for mainstream platforms, honoring the company with the most awards in the history of the PC graphics industry. The breadth of the NVIDIA product family enables gripping multimedia experiences for the entire desktop computer market from workstations to internet-enabled appliances. In use by large corporations, small- to medium-sized businesses, and home-based consumers, NVIDIA products are used by the top PC OEMs, add-in card designers, and system builders worldwide. NVIDIA graphics processors deliver superior performance and crisp visual quality for PC-based applications such as manufacturing, science, e-business, entertainment, and education. For more information, please visit the company's website at

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Certain statements in this press release, including the statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Factors Affecting Operating Results," for a fuller discussion of these and other risks and uncertainties.
Notes to Editors: GeForce 256 and GeForce2 GTS should be written with an uppercase G and F, all other letters lowercase, and a space between GeForce and 256 as well as a space between GeForce2 and GTS. GTS is ALL CAPITALS. The recommended format for Vanta and Quadro is title case. The recommended format for NVIDIA, RIVA 128, RIVA 128ZX, NVIDIA TNT, and NVIDIA TNT2 is ALL CAPITALS. 
NVIDIA, the NVIDIA logo, NVIDIA TNT, NVIDIA TNT2, Vanta, Quadro, GeForce 256, and GeForce2 GTS are trademarks of NVIDIA Corporation. Other company and product names may be trademarks of the respective companies with which they are associated.