NVIDIA GeForce3 GPU Named One of the Most Innovative Products of 2001 Computer Graphics World Magazine Recognizes NVIDIA for Technology Leadership For further information, contact: Brian Burke
SANTA CLARA, CA - NOVEMBER 7, 2001 - NVIDIA(R) Corporation (Nasdaq: NVDA) announced today that the GeForce3(TM) graphics processing unit (GPU) has received the prestigious Innovation Award from Computer Graphics World magazine. Each year, the editors of Computer Graphics World and a distinguished panel of judges bestow the Innovation Awards to the products that best represent the essence of innovation in visual computing. Details on the award appear in the December 2001 issue of Computer Graphics World and can be viewed online at www.cgw.com. "NVIDIA's goal is to develop the highest level of graphics processing capability and drive it into mass market volumes," said Dan Vivoli, vice president of marketing for NVIDIA. "The key to achieving real-time photo-realistic rendering is the breakthrough NVIDIA Shader Technology that will ship in tens of millions of computer systems and consoles over the next year. This award demonstrates that Computer Graphics World, the editorial authority on computer graphics, recognizes that GeForce3 is leading and defining this revolution." About the NVIDIA GeForce3 About NVIDIA Certain statements in this press release, including the statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties. # # # Note to editors: If you are interested in viewing additional information on NVIDIA, please visit the NVIDIA Press Room at http://www.nvidia.com/view.asp?PAGE=press_room.
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