NVIDIA and Microsoft End Xbox Arbitration
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FOR IMMEDIATE RELEASE:
SANTA CLARA, CA -FEBRUARY 6, 2003 - NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, and Microsoft® Corporation announced today that the companies have settled all issues related to pricing of the Microsoft Xbox GPU (graphics) and MCP (audio and networking) chipset and have ended the arbitration between them. In addition to resolving this pricing dispute, the two companies have agreed to collaborate on future cost reductions for the Xbox. More details will be provided during NVIDIA's quarterly conference call to be held February 13, 2003.
"This is a win for both companies, and we couldn't be more delighted with the results," said Jen-Hsun Huang, president and CEO at NVIDIA. "NVIDIA and Microsoft can now take our partnership to the next level and focus our substantial resources to maximize the full potential of Xbox game console."
"With the arbitration resolved, we look forward to continuing the partnership between Microsoft and NVIDIA and turning our focus to building on the great success of the Xbox platform," stated Robbie Bach, senior vice president of Microsoft and Chief Xbox Officer.
NVIDIA Corporation is the world leader in visual computing technology dedicated to creating products that enhance the interactive experience on consumer and professional computing platforms. Its graphics and communications processors have broad market reach and are incorporated into a wide variety of computing platforms, including consumer digital-media PCs, enterprise PCs, workstations for CAD and digital content creation, notebook PCs, military navigation systems and video games consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 1,500 people worldwide. For more information, visit the company's Web site at www.nvidia.com.
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