New NVIDIA® GeForce™ 7800 GTX 512 GPU Increases Performance By 33%
New GPU Boasts Faster Clocks, Twice the Memory, and Immediate Worldwide Availability
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FOR IMMEDIATE RELEASE:
SANTA CLARA, CA—November 14, 2005—Consumers are already making out their shopping lists for the fast approaching holiday season, and computer games and hardware are expected to be to be hot gifts again this year. But what can you buy for the gamer in your life that has everything?
NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in programmable graphics processor technologies, today delivered the answer with the immediate availability of the new NVIDIA GeForce 7800 GTX 512 graphics processing unit (GPU). The Company’s award-winning GeForce 7800 GTX graphics chip already powers what many experts consider to be the fastest graphics cards around. With the new GeForce 7800 GTX 512, NVIDIA has released a new, supercharged version of the GPU that delivers tremendous performance in today’s PC games.
The GeForce 7800 GTX 512 GPU is so fast, one enthusiast gamer has used it to establish a new world record on a single GPU running 3DMark05, a benchmarking program used to measure a computer’s performance level. Shamino, a PC enthusiast in Singapore, recently shattered the former world record by over 2,500 points by posting a 3Dmark05 score of 13396 in a system with a single GeForce 7800 GTX 512i.
In addition the new GeForce 7800 GTX 512 GPU delivers amazing performance on some of the most anticipated games of the holiday season, with a measured performance increase of 33% over the previous award-winning GeForce 7800 GTXii.
"There is a whole new crop of games coming out for the holidays that use the same kinds of special effects that have been used in animated movies in the past, and these games tax even the most powerful gaming PCs," stated Ujesh Desai, general manager of desktop GPUs at NVIDIA. "For many gamers it is time to upgrade. The first evidence of this is a new game called F.E.A.R.™ from Monolith."
"F.E.A.R. does indeed set a new standard for games, and there is no denying the quality of its graphics," said Derek Wilson, hardware editor for Anandtech (www.anandtech.com) in his review. "For graphics, F.E.A.R. paves the way for a new generation of games, and is also the first game able to bring the highest powered cards available to their knees when played at its full graphical potential."
The NVIDIA GeForce 7800 GTX 512 GPU is based on the award-winning GeForce 7 Series architecture featuring groundbreaking visual effects technologies, including support for Microsoft® DirectX® 9.0 Shader Model 3.0, NVIDIA SLI technology, High Dynamic Range (HDR) lighting effects, NVIDIA PureVideo™ technology, advanced antialiasing algorithms, and much more. In addition, NVIDIA added support for 512MB of fast graphics memory and has tuned the graphics engine’s core clock to turbo-charge the GeForce 7800 GTX 512. The combination of cutting-edge 3D graphics features and astonishing performance is an enticing combination for the hardcore PC gamer.
NVIDIA GeForce 7800 GTX 512 GPU-based graphics cards are available immediately at major online retailers and from leading add-in card partners such as Asus, BFG, EVGA, Gainward, MSI, Point of View, and XFX. NVIDIA GeForce 7800 GTX 512 GPUs are also powering the fastest gaming systems from some of the world’s leading systems builders including ABS, Alienware, Axcelerate Computers, Biohazard PC, Cyberpower, Falcon Northwest, Hypersonic, iBuyPower, Overdrive PC, PC Club, Polywell, Velocity Micro, Vicious PC, and Voodoo PC.
For further information on the NVIDIA GeForce 7800 GTX 512 GPU or for information on where to purchase GeForce 7800 GTX 512-based graphics cards, please visit www.nvidia.com.
Certain statements in this press release including, but not limited to, the features, benefits, capabilities and performance of the GeForce 7800 GTX 512 GPU, anticipated gifts for the holiday season, and sources of availability of the GeForce 7800 GTX 512 GPU are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, delays in ramping new products into production, unexpected manufacturing and supply issues, delays in the release of new games, acceptance of new products and technologies, our reliance on third party manufacturers, decrease in demand for and purchases of faster and more complex GPUs, decrease in demand for more realistic graphics, manufacturing defects, bugs in computer games or other software, general industry trends including cyclical trends in the GPU and gaming markets and other risks detailed from time to time in the NVIDIA reports filed with the Securities and Exchange Commission including its Form 10-Q for the quarter ended July 31, 2005. These forward-looking statements speak only as of the date hereof. NVIDIA disclaims any obligation to update these forward-looking statements.
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