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New NVIDIA Quadro® Architecture Delivers Greatest Generational Leap in Company History

 
 

New Quadro Solutions Launch with Advanced Features Including: Unified Architecture, Shader Model 4.0, and GPU Computing for Visualization

Kelly Dove
NVIDIA Corporation
(512) 401-4514
kdove@nvidia.com

FOR IMMEDIATE RELEASE

SANTA CLARA, CA—MARCH 5, 2007—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in programmable graphics processor technologies, today unveiled a new line of professional graphics solutions: NVIDIA Quadro FX 4600, Quadro FX 5600, and NVIDIA Quadro Plex VCS Model IV. Armed with the largest increase in GPU power and functionality to date, these solutions are designed to help solve the world's most complex professional graphics challenges.

NVIDIA Quadro FX 5600 Tackling the extreme visualization challenges of the automotive styling and design, oil and gas exploration, medical imaging, visual simulation and training, scientific research, and advanced visual effects industries, these new Quadro solutions offer:

  • Next-Generation Vertex and Pixel Programmability—Shader Model 4.0 enables a higher level of performance and ultra-realistic effects for OpenGL and DirectX 10 professional applications
  • Largest Frame Buffers—Up to 1.5 GB frame buffers deliver throughput needed for interactive visualization and real-time processing of large textures and frames, enabling the superior quality and resolution for full-scene antialiasing (FSAA)
  • New Unified Architecture—Industry-first unified architecture capable of dynamically allocating compute, geometry, shading and pixel processing power for optimized GPU performance
  • GPU Computing for Visualization—Featuring NVIDIA CUDA technology, developers are, for the first time, able to tap into the high-performance computing power of Quadro to solve complex, visualization problems

"Today's cutting-edge gaming and film experiences are built around tremendous 3D imagery. Designing this content requires high quality real-time feedback regardless of complexity," said Bill Roberts, director of product management at Softimage Co. "NVIDIA's support of shader Model 4.0 combined with the real-time shader architecture of SOFTIMAGE|XSI allows game developers to quickly create advanced visual effects for the Microsoft Vista OS by providing the most accurate visual feedback. Also the massively scalable visual compute power provided by CUDA is what fuels modern software architectures like SOFTIMAGE|XSI and Face Robot, built on our unique Gigapolygon core, which are inherently designed to take advantage of parallel computing power."

Additional features in the new Quadro solutions include faster 3D texturing and massive 8Kx8K texture processing for better performance when zooming and panning of high-resolution images; NVIDIA® SLI™ technology for improved graphics performance; dual dual-link display connectivity; and NVIDIA® PureVideo™ technology for outstanding picture clarity, smooth video playback, and accurate color and precise image scaling for SD and HD content. NVIDIA GSync and HD SDI options are also offered.

"We bundle NVIDIA Quadro solutions with our kernel technology to accelerate simulations in the electromagnetic and energy markets," says Ryan Schneider, CTO for Acceleware Corp. "The CUDA SDK exposes an exciting new compute model that will help Acceleware to continue to make our products faster each year. This will also help our customers, including major cell phone and medical device designers, get their products to market faster, better and stronger."

NVIDIA Quadro solutions are widely available through leading OEMs such as HP, Dell, IBM, and Sun; leading workstation system integrators; and NVIDIA channel partners PNY Technologies (US and EMEA), Leadtek (APAC) and Elsa (Japan). For more information about the full lineup of NVIDIA professional solutions, please visit www.nvidia.com/quadro. The Quadro FX 4600 has a MSRP of $1995 and the Quadro FX 5600 has an MSRP of $2999.

NVIDIA Corporation
NVIDIA Corporation is the worldwide leader in programmable graphics processor technologies. The Company creates innovative, industry-changing products for computing, consumer electronics, and mobile devices. NVIDIA is headquartered in Santa Clara, CA and has offices throughout Asia, Europe, and the Americas. For more information, visit www.nvidia.com.

Certain statements in this press release including, but not limited to: the benefits, impact, performance, pricing and features of NVIDIA Quadro solutions, NVIDIA CUDA technology, NVIDIA PureVideo technology, NVIDIA SLI technology; the industries aided by NVIDIA Quadro solutions; and the availability of Quadro based solutions are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, delays in ramping new products into production; loss of performance when system builders integrate NVIDIA products and technologies; software bugs; manufacturing defects; delays in manufacturing or delivery of products; developments of new products and technologies by competitors; continued acceptance and use of new technologies and products; the impact of competitive products and pricing alternatives; changes in industry standards and interfaces; as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission including its Form 10-Q for the quarter ended October 29, 2006. Copies of reports filed with the SEC are posted on our website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.




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