Ohio State Graduate Program Standardizes on NVIDIA Graphics Premier Program Teaches Film Production for Animation and Visual Effects For further information, contact: Charlie Rasch Victoria Ellwood FOR IMMEDIATE RELEASE: SANTA CLARA, CA—SEPTEMBER 10, 2003—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today announced that The Ohio State University Advanced Computing Center for the Arts and Design (ACCAD) has standardized on NVIDIA professional graphics solutions. NVIDIA Quadro FX 2000 workstation graphics solutions help students at ACCAD, one of the nation’s most respected graduate-level computer graphics and animation programs, learn principals of film production for animation and visual effects including modeling, animation, shading, and lighting. “We selected NVIDIA Quadro FX graphics not just because they are the best solution for academic settings, but because they are the gold standard in professional film making,” said Maria Palazzi, director of ACCAD at Ohio State. “We attract the country’s best students and we use the best technology to maximize their educational experience and better prepare them for the future.” Alumni from ACCAD have helped make films such as Ice Age, Toy Story II, and Star Wars: The Phantom Menace and work at major studios worldwide including Disney, Industrial Light + Magic, Blue Sky Studios, and Dreamworks/PDI. “Hardware acceleration throughout the film pipeline via programmable NVIDIA Quadro FX graphics allows our students to spend time improving their work interactively rather than waiting for rendering processes to end,” said Matt Lewis, graphics research specialist at ACCAD. About ACCAD About NVIDIA Certain statements in this press release, including any statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties. # # # Copyright © 2003 NVIDIA Corporation. All rights reserved. All company and/or product names may be trade names, trademarks and/or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are subject to change without notice. Note to editors: If you are interested in viewing additional information on NVIDIA, please visit the NVIDIA Press Room at http://www.nvidia.com/page/press_room.html.
|