| NVIDIA Introduces ForceWare Release 50 Graphics Driver Performance, Image Quality, Compatibility, and Stability Define this New Unified Driver Architecture For further information, contact: Brian Burke FOR IMMEDIATE RELEASE: SANTA CLARA, CA—OCTOBER 23, 2003—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today introduced its new NVIDIA® ForceWare™ release 50 graphics driver, a new Unified Driver Architecture (UDA) engineered to provide unmatched performance and image quality on both Microsoft® DirectX® 9.0 and OpenGL® applications. In addition to its unmatched DirectX 9.0 application performance, this new graphics driver also delivers world-renowned compatibility, stability, and reliability across all NVIDIA GPUs. The NVIDIA ForceWare release 50 graphics driver, complete with Microsoft DirectX 9.0 WHQL certification, is free of charge and available on www.nvidia.com immediately. “Over the last five years, NVIDIA has been on the forefront of software innovation with its Unified Driver Architecture,” said Dwight Diercks, vice president of software engineering at NVIDIA. “With the ForceWare release 50 graphics driver, NVIDIA continues to bring to market groundbreaking software technologies, such as our unified compiler technology, designed with one goal in mind—to enhance the end-user experience.” The ForceWare release 50 graphics drivers include the NVIDIA unified compiler technology that translates shader programs so that they are optimized for the NVIDIA GPU architecture, substantially improving the performance of next-generation DirectX 9.0 titles such as HalfLife™ 2, XIII, and more. Performance in the DirectX 9.0 application HaloPC™ improves by up to 58%[i] Other features of the NVIDIA ForceWare release 50 graphics drivers include:
About NVIDIA Certain statements in this press release, including any statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products, and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties. # # # Copyright © 2003 NVIDIA Corporation. All rights reserved. All company and/or product names may be trade names, trademarks and/or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are subject to change without notice. Note to editors: If you are interested in viewing additional information on NVIDIA, please visit the NVIDIA Press Room at http://www.nvidia.com/page/press_room.html [i] Based on comparing GeForce FX 5600 Ultra performance at 1600x1200 8x anisotropic filtering/ no antialising using driver 45.23 and 52.16 on a 3.2 Ghz Pentium 4 system, Intel I875 chipset with 512MB of RAM.
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