| These days PC users run demanding 3D applications, sometimes simultaneously, and expect stellar graphics performance without a slowdown. The increasing complexity of multimedia applications and games, with features such as multitexturing and depth complexity that achieve rich image detail and greater scene realism, only multiplies the impact on a system’s memory bandwidth. Unfortunately, a GPU’s memory bandwidth can easily get bogged down as it is inundated with these high-bandwidth demands and multiple, continuous tasks.
Now, with the GeForce4 family of GPUs, NVIDIA introduces Lightspeed Memory Architecture (LMA) II, whose patent-pending technologies alleviate memory bandwidth bottlenecks, providing superior graphics performance and speed. LMA II implements a number of new technologies to improve the efficiency with which a GPU renders pixels, including:
All of the technologies utilized by LMA II combine to provide a tremendous leap in graphics performance. These technological advances pave the way for increasingly dynamic and visually rich real-time 3D graphics experiences. By improving the efficiency of communication between the host and graphics, content developers can continue to increase the geometric richness and visual complexity of their scenes to new levels. This provides end users with the most realistic, life-like images, environments and effects, without compromising performance. |