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NVIDIA AT GDC 2014, March 17 – 21, San Francisco, CA

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NVIDIA GAMEWORKS DEVELOPER TOOLS LAB AT GDC 2014

Try it for yourself! Experience the latest and greatest tools for modern game development. Join us at GDC 2014 for hands-on labs that will teach you the skills required to debug and optimize your game title for the latest gaming hardware for desktop and Android. Multiple sessions are scheduled daily. Each lab is approximately 80 minutes.

Where: InterContinental SF Hotel|888 Howard Street at 5th Street | San Francisco, CA 94103



Direct3D 11 development redefined with NVIDIA Nsight Visual Studio Edition 4.0
Tuesday, March 18 | The first session starts at 9:00 am; the last session starts at 5:00 pm.

In this hands-on lab, you'll learn to use the latest features of NVIDIA Nsight™, focused on Direct3D 11 development. We'll show you the ins and outs of the new user experience for Direct3D, which is based on the rich OpenGL debugging and profiling experience. You'll learn about the tighter integration with Microsoft Visual Studio, experience new shader debugging and profiling features, and be the first to see the new compute shader profiling capabilities.

Seating is limited, sign up here to reserve your spot!



Unleash the power of NVIDIA® Tegra® K1 with game-console-class development tools for Android
Wednesday, March 19 | The first session starts at 9:00 am; the last session starts at 6:00 pm.

In this hands-on lab, you'll get tools and techniques for porting and developing high-quality game applications on Android. You'll learn the details of developing for Android using NVIDIA Nsight for Tegra, our Visual Studio-based Android development environment. Don't use Visual Studio? You'll also learn how to optimize mobile CPU workloads using Tegra System Profiler and debug and optimize graphics applications using the Tegra Graphics Debugger for Tegra K1. Secure your development station now to get a preview of programming with Tegra K1 before anyone else!

Seating is limited; sign up here to reserve your spot!

 

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