NVIDIA

NVIDIA Provides Fellowships To 10 Top Graduate Students In Visual Computing

For further information, contact:
Hector Marinez Chandra Cheij
Corporate Communications Fellowship Program Manager
NVIDIA Corporation NVIDIA Corporation
(408) 486-3443 (512) 401-4350
hmarinez@nvidia.com fellowship@nvidia.com

FOR IMMEDIATE RELEASE:

SANTA CLARA, CA. – APRIL 2, 2009 – NVIDIA, the world leader in visual computing technologies, today announced that 10 graduate students have received grants under the eighth annual NVIDIA® Fellowship Program, which is intended to fund work to solve complex visual computing challenges.

More than 200 applicants were considered for the award, which comes with grants of $25,000 for each recipient, according to NVIDIA Chief Scientist Bill Dally, who headed the committee which selected the award recipients. The projects being sponsored cover a wide range of technical areas, including computer vision, neuroscience, and quantum chemistry simulation on GPUs.

“The NVIDIA Fellowship Program recognizes and supports excellence in GPU computing research in universities worldwide,” Dally said. “It facilitates outstanding research and builds relationships between NVIDIA and the academic community.”

Recipients of the 2009 NVIDIA Fellowship Program include:

  • Anjul Patney, University of California, Davis
  • Bryan Catanzaro, University of California, Berkeley
  • Erik Sintorn, Chalmers University of Technology
  • Gregory Diamos, Georgia Institute of Technology
  • Huy T. Vo, University of Utah
  • Ivan Ufimtsev, Stanford University
  • Jiayuan Meng, University of Virginia
  • Nicolas Pinto, Massachusetts Institute of Technology
  • Rahul Garg, University of Washington
  • Yen-Tzu Lin, Carnegie Mellon University

The NVIDIA Fellowship Program is open to applicants worldwide. Eligibility criteria includes completion of the first year of Ph.D. level studies in the areas of computer science, computer engineering, system architecture, electrical engineering or a related area. . In addition, the student must hold a current membership on an active research team.

About NVIDIA Research
NVIDIA Research has a variety of initiatives and programs aimed at advancing visual, parallel, and mobile computing— including funding and board donations for university research projects through professor partnerships and graduate fellowships, working with faculty to develop curriculum, providing access to developer forums, pre-released tools and drivers through NVIDIA’s Developer Relations Program, and providing access to some of NVIDIA’s award winning books and coursework freely available online. The current work being done by the group spans many domains that include: realistic rendering, ray tracing, physical simulation, scientific computing, computational photography, programming languages and systems, computer architecture, and VLSI circuits. NVIDIA Research is led by Chief Scientist, Bill Dally. For more information, please visit www.nvidia.com/research.

About NVIDIA
NVIDIA (Nasdaq: NVDA) is the world leader in visual computing technologies and the inventor of the GPU, a high-performance processor which generates breathtaking, interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce® products, the professional design and visualization market with its Quadro® products, and the high-performance computing market with its Tesla™ products. NVIDIA is headquartered in Santa Clara, Calif. and has offices throughout Asia, Europe, and the Americas. For more information, visit www.nvidia.com.

Certain statements in this press release including, but not limited to, statements as to the benefits and results of the NVIDIA Fellowship Program are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: development of more efficient or faster technology; design, manufacturing or software defects; the impact of technological development and competition; changes in consumer preferences and demands; customer adoption of different standards or our competitor's products; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission including its Form 10-K for the fiscal period ended January 25, 2009. Copies of reports filed with the SEC are posted on our website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.

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