NVIDIA

60 Innovative Start-Ups To Present At NVIDIA’s Annual Emerging Companies Summit

For further information, contact:

Hector Marinez Andrew Humber
NVIDIA Corporation NVIDIA Corporation
(408) 486-3443 (408) 486-8138
hmarinez@nvidia.com ahumber@nvidia.com

SANTA CLARA, CA—July 28, 2009 — NVIDIA Corporation today announced that its second annual Emerging Companies Summit will feature presentations by 60 start-up companies from a dozen countries, discussing how they utilize graphics processing units (GPUs) to deliver innovative solutions in areas ranging from cloud computing and computer vision to gaming and image processing.

The event, which brings together entrepreneurs with those who fund their ventures, will be held at the Fairmont Hotel in San Jose, Calif., from Sept. 30 to Oct. 2, 2009, in conjunction with the GPU Technology Conference, the year’s most significant event dedicated to application development on the GPU. Detailed registration and information on the start-up companies can be found at www.nvidia.com/ecs.

“This is the only event where start-ups utilizing GPUs for visual and compute-intensive applications can showcase their businesses to venture capitalists, entrepreneurs, analysts and others in the GPU computing ecosystem,” said Jeff Herbst, vice president of business development at NVIDIA. “The companies we have lined up represent a broad range of fields, extending from consumer applications to those utilized by the world’s most sophisticated researchers.”

In addition to presentations by companies leveraging the power of GPUs, the Emerging Companies Summit will feature several panel discussions. They include one on the future directions of GPU computing, with Bill Dally, NVIDIA’s chief scientist, and a “fireside chat” with Jen-Hsun Huang, NVIDIA’s president and CEO, to be moderated by prominent industry analyst Jon Peddie.

“We presented at last year’s Emerging Companies Summit and are thrilled to be back again,” said Sean Varah, CEO of MotionDSP, a San Mateo, Calif.-based company with roots in the intelligence community that makes next-generation video enhancement software. “Visual and high-performance computing represent major growth sectors in the technology industry, and this conference allows us to meet and do business with most of the relevant ecosystem players all in one place. It’s a must-attend event.”

Among other companies participating are:

  • MirriAd, a London-based start-up that seamlessly embeds advertising into video content, as if it were always there. Its solutions allow content owners to monetize their assets and deliver a means by which brands can capitalize on the worldwide shift from analogue broadcasts to multi-platform, on-demand digital video delivery.

  • OnLive®, based in Palo Alto, Calif., develops solutions for the video-game industry, including the first video game on-demand platform, set to launch later this year. With groundbreaking video compression technology, it harnesses cloud computing to provide the power and intelligence to instantly deliver high-end games directly to TVs via a sleek, inexpensive MicroConsoleTM or via a browser plug-in on PCs and Macs.

  • RTT, based in Munich, Germany, provides 3D real-time visualization technology and services for innovative workflows in the auto, aeronautical and consumer-goods industries, as well as in the fields of interior design and architecture. It supports customers in coming up with new ways to design and market their products.

The Emerging Companies Summit is sponsored by Cooley Godward Kronish LLP, Citi, Sutter Hill Ventures, Silicon Valley Bank, and Acceleware. Attendance is expected to be over 350 individuals, including prominent venture capitalists from around the world.

About NVIDIA
NVIDIA (Nasdaq: NVDA) is the world leader in visual computing technologies and the inventor of the GPU, a high-performance processor which generates breathtaking, interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce® products, the professional design and visualization market with its Quadro® products, and the high-performance computing market with its Tesla™ products. NVIDIA is headquartered in Santa Clara, Calif. and has offices throughout Asia, Europe, and the Americas. For more information, visit www.nvidia.com.

Certain statements in this press release including, but not limited to, statements as to: the benefits, impact, and capabilities of the NVIDIA GPU; and the significance of the GPU Technology Conference, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: development of more efficient or faster technology; design, manufacturing or software defects; the impact of technological development and competition; changes in consumer preferences and demands; customer adoption of different standards or our competitor's products; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission including its Form 10-Q for the fiscal period ended April 26, 2009. Copies of reports filed with the SEC are posted on our website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.

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Copyright © 2009 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, GeForce, Quadro, and Tesla are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and/or other countries. OnLive® and MicroConsole™ are trademarks or registered trademarks of OnLive, Inc.All other company and/or product names may be trade names, trademarks, and/or registered trademarks of the respective owners with which they are associated.


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