NVIDIA RealityServer Propels 3D Cloud Computing Using GPUs
First of its kind GPU-based cloud computing solution provides interactive, photorealistic 3D applications accessible from any Web connected device
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FOR IMMEDIATE RELEASE:
Web 2.0 Summit, SAN FRANCISCO, Calif.— Oct. 20, 2009 — NVIDIA, inventor of the graphics processing unit (GPU), and mental images, world leader in rendering technologies, introduced today the NVIDIA® RealityServer® platform for cloud computing, a powerful combination of GPUs and software that streams interactive, photorealistic 3D applications to any web connected PC, laptop, netbook and smart phone.
NVIDIA RealityServer – the culmination of nearly 40 collective years of hardware and software engineering by NVIDIA and mental images – enables developers to create a new generation of consumer and enterprise 3D web applications, all with remarkable levels of photorealism.
The NVIDIA RealityServer platform is comprised of an NVIDIA® Tesla™ RS GPU-based server running RealityServer software from mental images. While photorealistic imagery has traditionally taken hours or days to create, this first-of-its-kind, integrated solution streams images of photorealistic scenes at rates approaching an interactive gaming experience.
"This is one giant leap closer to the goal of real-time photorealistic visual computing for the masses," said Dan Vivoli, senior vice president, NVIDIA. "mental images fully embraced the concept of GPU co-processing to enable Interactive photorealism anywhere, any time – something that was science fiction just yesterday."
RealityServer software utilizes mental images iray® technology, the world’s first physically correct ray-tracing renderer that employs the massively parallel CUDA™ architecture of NVIDIA GPUs to create stunningly accurate photorealistic images by simulating the physics of light in its interaction with matter. Because ray tracing is one of the most demanding computational problems, iray technology is designed to take advantage of the parallel computing power of NVIDIA Tesla.
"Everyone should experience the web the way they experience the world, in 3D," said Rolf Herken, CEO and CTO of mental images. "RealityServer offers extraordinary opportunities and far-reaching implications for businesses and consumers, enabling us to interact with 3D content in the form and manner that our brains expect."
"Some of the biggest problems we face in aviation research involve managing and visualizing massive datasets while keeping that data secure," said Fernando Toledo, Manager, Virtual Reality Center, National Institute for Aviation Research at Wichita State University. "Using NVIDIA RealityServer for virtual prototyping, design reviews and remote visualization solves those issues. We are extremely impressed by its performance and ability to realistically render our large 3D CAD models over the web without exposing our IP."
"NVIDIA RealityServer is an integral part of our 3D Scenes application on Facebook," said Mark Zohar, CEO, SceneCaster. "This unique and powerful GPU-based Cloud computing solution offers exciting opportunities for the delivery of realistic 3D applications and services."
A developer edition of RealityServer 3.0 software will be downloadable free of charge, including the right to deploy non-commercial applications November 30, 2009.
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© 2009 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, Tesla, and CUDA, and are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. mental images, iray, and RealityServer are registered trademarks of mental images GmbH, Berlin, Germany, in the United States and/or other countries. Features, pricing, availability, and specifications are subject to change without notice.
Certain statements in this press release including, but not limited to, statements as to: the benefits, features, impact, performance and capabilities of mental images RealityServer, mental images iray technology and NVIDIA GPU technology are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: development of more efficient or faster technology; design, manufacturing or software defects; the impact of technological development and competition; changes in consumer preferences and demands; customer adoption of different standards or our competitor's products; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission including its Form 10-Q for the fiscal period ended July 26, 2009. Copies of reports filed with the SEC are posted on our website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.
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