- NVIDIA GRID
- 3D Vision
- About NVIDIA
nvcuvid provides a mechanism for decoding video and exposing the surfaces to CUDA, allowing applications to perform custom processing of the video. nvcuvid is primarily targeted at transcoding and video- processing applications. nvcuvid was already available on other platforms.
By default, nvidia-installer places headers in /usr/include/nvcuvid, and library in /usr/lib/libnvcuvid.so, or in the appropriate library path for your system.
VDPAU header files (vdpau.h and vdpau_x11.h):
CUDA and OpenCL header files (cuda.h, cudaGL.h, cudaVDPAU.h,
cl.h, cl_gl.h, cl_platform.h):
Note that while libvdpau.so is still included in 260.xx drivers, it will be removed from a future release series in early 2011. Distributors are encouraged to package libvdpau.so from http://freedesktop.org/wiki/Software/VDPAU
Rendering should have ocurred to all physical X screens driven by an NVIDIA GPU compatible with the NVIDIA GPU driving physical X screen 0. However, if some physical X screen did not satisfy that requirement, then not only would that physical X screen not be rendered to (as expected), but also all physical X screens with a higher number would not be rendered to (which was unexpected).
Note that many Linux distributions provide their own packages of the NVIDIA Linux Graphics Driver in the distribution's native package management format. This may interact better with the rest of your distribution's framework, and you may want to use this rather than NVIDIA's official package.
Also note that SuSE users should read the SuSE NVIDIA Installer HOWTO before downloading the driver.
Installation instructions: Once you have downloaded the driver, change to the directory containing the driver package and install the driver by running, as root, sh ./NVIDIA-Linux-x86-260.19.04-pkg1.run
One of the last installation steps will offer to update your X configuration file. Either accept that offer, edit your X configuration file manually so that the NVIDIA X driver will be used, or run nvidia-xconfig
See the README for more detailed instructions.