

The NVIDIA® OptiX™ ray-tracing engine is a programmable framework that harnesses the power of NVIDIA Quadro®, Tesla®, and GeForce® GPUs for high-performance ray-tracing applications in automotive styling, design visualization, and visual effects. The OptiX engine is also used to accelerate ray-tracing computations in non-rendering applications such as optical and acoustical design, radiation research, and collision analysis.
SUPERCHARGE YOUR OPTIX APPLICATION FROM ANYWHERE
OptiX applications can now benefit from client-server rendering and interactive image streaming within hours by adopting the new Progressive API. Nearly any OptiX application will be able to connect to one or more Quadro Visual Computing Appliances (VCAs) for a massive boost in interactive performance. Additionally, lightweight computers running OptiX applications can now progressively ray trace with the power of a supercomputer—even across the Internet.
Software developers can freely use OptiX as an acceleration engine within their products for ray tracing on NVIDIA GPUs. They can also maintain cutting-edge performance by adopting engine updates that exploit future GPU advances. Learn more about OptiX.