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 Quadro2 Pro



   
Second Generation Transform and Lighting (T&L)
Two separate engines on the GPU that provide for a powerful, balanced PC platform and enable extremely high polygon count scenes. Transform performance determines how complex objects can be and how many can appear in a scene without sacrificing frame rate. Lighting techniques add to a scene's realism by changing the appearance of objects based on light sources.


   
NVIDIA Shading Rasterizer (NSR)
Brings natural material properties (smoke, clouds, water, cloth, plastic, etc) to life via advanced per-pixel shading capabilities in a single pass.



 32-bit Z/Stencil Buffer
Delivers the high precision demanded by professional users for rendering complex objects and highly detailed 3D environments without Z-precision artifacts.

 Develop and Deploy Advantage
Allows content creators to develop artwork, 3D models, and application code on the same graphics architectures that are used for playback and QA testing. This shortens time-to-market by enhancing artist and programmer productivity as well as accelerating the QA cycle for applications.

 Microsoft® DirectX® and OpenGL® Performance Optimizations and Support
Assures the best performance and guarantees compatibility with the broadest possible range of applications from high-end professional applications to consumer applications and games. A key element of the Develop and Deploy advantage offered by NVIDIA Quadro DCC and Quadro2 products.

 32-bit Color
Satisfies professional users' demands for color precision and high quality, vibrant display output.

 6.4GB/sec bandwidth
Enables the user to work in fully textured mode and achieve real-time frame rates.

 AGP 4X with Fast Writes
Enables the CPU to send data directly to the GPU to maximize overall system performance. Avoids a costly data copy to and from valuable main memory bandwidth that graphics processors without Fast Writes must incur.