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| NVIDIA’s programmable Vertex and Pixel Shaders, and 3D textures. The nfiniteFX engine gives developers the freedom to program a virtually infinite number of custom special effects, in order to create true-to-life characters and environments.
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| Part of the nfiniteFX engine, Pixel Shaders alter lighting and surface effects that replace artificial, computerized looks with materials and surfaces that mimic reality.
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| Part of the nfiniteFX II and nfiniteFX Engines, shadow buffers enable self-shadowing for characters and objects, and soften the edges of shadows for realistic effects, adding depth to scenes and highlighting spatial relationships between objects.
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| Turns your PC into a fully functional DVD player, and an HDTV player with the purchase of an additional third-party decoder.
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| Delivers fluid frame rates of 60 frames per second or more at high resolutions, such as 1024x768x32 or higher, with full-scene antialiasing (FSAA) turned on. Featuring the Quincunx AA mode, HRAA delivers a high level of detail and performance for all applications.
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| NVIDIA memory bandwidth optimizations designed to make complex scenes faster. These optimizations make full-scene antialiasing (FSAA) practical for the first time, enabling users to enjoy high-resolution antialiasing (HRAA).
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| NVIDIA GPUs offers broad TMDS transmitter support for maximum flat panel compatibility.
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 | Takes advantage of new methods of transferring information more efficiently, and allows content developers to use high-quality, 32-bit color textures and high-polygon-count scenes.
|  | Delivers the best performance and guarantees compatibility with all current and future 3D applications and games.
|  | Gives end users the option of big-screen gaming, digital timeshifting VCR, and video-editing applications.
|  | 7.36GB per second memory subsystem ensures peak performance and the smoothest frame rates ever.
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