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GeForce 256: FAQs

 



   
What is a GPU?

   
If the GeForce 256 offloads the host CPU from performing the T&L calculations, what will be left for the CPU?

   
Is the performance of GeForce 256 CPU-dependent?

   
Can GeForce 256's integrated T&L engines be used with Microsoft® DirectX® 7?

   
How difficult will it be for developers to take advantage of T&L?

   
Which companies are developing games to take advantage of GeForce 256's transform and lighting engines and other advanced features?

   
When will the first games that take advantage of T&L be available?

   
Is DX7 required to take advantage of GeForce 256's T&L engines?

   
Will I see any difference in performance when GeForce 256 runs existing applications?

   
What kind of bump mapping does GeForce 256 support?

   
Does it support texture compression?

   
What is the GPU's impact on the PC industry?


 
 
 
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