News Releases - NVIDIA Newsroomhttp://nvidianews.nvidia.comAll Newsen-usSat, 07 Mar 2015 03:04:21 GMTSat, 07 Mar 2015 03:04:21 GMTiPressroomPreparing for the Big One: GPU-Powered Simulations Highlight Earthquake Hazard Zoneshttp://blogs.nvidia.com/blog/2015/03/06/gpus-help-prepare-for-the-big-one/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54fa2d44ee750e06f8150f6d_faultweb-700x394/faultweb-700x394_thmb.jpg" alt="faultweb-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/06/gpus-help-prepare-for-the-big-one/Fri, 06 Mar 2015 22:30:00 GMTSHIELD: More Than Just Gameshttp://blogs.nvidia.com/blog/2015/03/06/game-for-more/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f9ee04c8046706e40e9319_shieldflatweb-700x394/shieldflatweb-700x394_thmb.jpg" alt="shieldflatweb-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/06/game-for-more/Fri, 06 Mar 2015 18:00:00 GMTNew Reality: NVIDIA TITAN X Drives VR Demos Across GDC Show Floorhttp://blogs.nvidia.com/blog/2015/03/05/titan-x-vr/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f753cac804671b0a0a3489_titanx-700x394/titanx-700x394_thmb.jpg" alt="titanx-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/05/titan-x-vr/Fri, 06 Mar 2015 03:00:00 GMTBringing GameWorks Out of the Shadows with HBAO+http://blogs.nvidia.com/blog/2015/03/05/hbao/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f89c32c8046706e804d9cc_shadowsthumbnail-700x394/shadowsthumbnail-700x394_thmb.jpg" alt="shadowsthumbnail-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/05/hbao/Thu, 05 Mar 2015 18:00:00 GMTSHIELD Tablet: The Best Keeps Getting Betterhttp://blogs.nvidia.com/blog/2015/03/04/shield-tablet-getting-better/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20149/544a94d0f6091d588d000229_SHIELDFAMMAINPREVIEW/SHIELDFAMMAINPREVIEW_thmb.jpg" alt="Gamers Deserve a Tablet That Can Do More" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/04/shield-tablet-getting-better/Wed, 04 Mar 2015 22:58:00 GMTNVIDIA Opens PhysX Code to UE4 Developershttp://blogs.nvidia.com/blog/2015/03/04/nvidia-opens-physx-code-to-ue4-developers/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f7559cfe058b236801c2ec_unreal-engine-4-ue4-demo-elemental-650x366/unreal-engine-4-ue4-demo-elemental-650x366_thmb.jpg" alt="unreal-engine-4-ue4-demo-elemental-650x366" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/04/nvidia-opens-physx-code-to-ue4-developers/Wed, 04 Mar 2015 18:47:00 GMTNew NVIDIA TITAN X GPU Powers Virtual Experience “Thief in the Shadows” at GDChttp://blogs.nvidia.com/blog/2015/03/04/smaug/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f753cac804671b0a0a3489_titanx-700x394/titanx-700x394_thmb.jpg" alt="titanx-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/04/smaug/Wed, 04 Mar 2015 18:40:00 GMTAt Last! GRID Is a Supercomputer That’s Made to Gamehttp://blogs.nvidia.com/blog/2015/03/03/grid-made-to-game/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f68f9bfe058b2098049d51_SHIELD-Keystone-700x394/SHIELD-Keystone-700x394_thmb.jpg" alt="SHIELD-Keystone-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/03/grid-made-to-game/Wed, 04 Mar 2015 04:45:00 GMTYes, It Can Play Crysis: Amazing Games You Can Play on SHIELDhttp://blogs.nvidia.com/blog/2015/03/03/games-shield/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f692baee750e0709039eac_c3keystone-700x394/c3keystone-700x394_thmb.jpg" alt="c3keystone-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/03/games-shield/Wed, 04 Mar 2015 04:44:00 GMTWhy We’re Building SHIELD, the World’s First Android TV Consolehttp://blogs.nvidia.com/blog/2015/03/03/why-shield/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f68f9bfe058b2098049d51_SHIELD-Keystone-700x394/SHIELD-Keystone-700x394_thmb.jpg" alt="SHIELD-Keystone-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/03/why-shield/Wed, 04 Mar 2015 04:43:00 GMTNVIDIA Launches Its First Living-Room Entertainment Device http://nvidianews.nvidia.com/news/nvidia-launches-its-first-living-room-entertainment-device-2860453releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f68b2dee750e070b04719e_310209_shield-and-shield-controller-web/310209_shield-and-shield-controller-web_thmb.jpg" alt="SHIELD is NVIDIA's first living-room entertainment device, harnessing the power of the mobile-cloud to revolutionize gaming." align="left" hspace="15" vspace="5" />http://nvidianews.nvidia.com/news/nvidia-launches-its-first-living-room-entertainment-device-2860453Wed, 04 Mar 2015 04:23:00 GMTLive: Made to Gamehttp://blogs.nvidia.com/blog/2015/03/03/live-made-to-game/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f6745aee750e070902de90_madetogame/madetogame_thmb.jpg" alt="madetogame" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/03/live-made-to-game/Wed, 04 Mar 2015 02:55:00 GMTNVIDIA Announces Upcoming Annual Investor Day http://nvidianews.nvidia.com/news/nvidia-announces-upcoming-annual-investor-day-2860246releaseshttp://nvidianews.nvidia.com/news/nvidia-announces-upcoming-annual-investor-day-2860246Tue, 03 Mar 2015 14:00:00 GMTMade to Game: Tune Inhttp://blogs.nvidia.com/blog/2015/03/02/made-to-game-tune-in/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20149/543c131bfe058b228e020181_slide1/slide1_thmb.jpg" alt="NVIDIA logo" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/02/made-to-game-tune-in/Tue, 03 Mar 2015 02:14:00 GMTWhat the Heck Is a GRID vGPU?http://blogs.nvidia.com/blog/2015/03/02/what-is-a-grid-vgpu/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f4f5f1fe058b1c7026adb8_Capture-a/Capture-a_thmb.jpg" alt="Capture-a" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/03/02/what-is-a-grid-vgpu/Mon, 02 Mar 2015 23:33:00 GMTMapping the World with GPUs Reveals Population Trendshttp://blogs.nvidia.com/blog/2015/02/27/mapping-the-world-with-gpus/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20152/54f4b18edb410424b8013df1_population_map_highres-doc/population_map_highres-doc_thmb.jpg" alt="Oak Ridge population map" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/02/27/mapping-the-world-with-gpus/Sat, 28 Feb 2015 00:13:00 GMTHeaded for Embedded: NVIDIA, Partners Take On Tough Stuff at Embedded Worldhttp://blogs.nvidia.com/blog/2015/02/27/embedded-world/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54f0c226c804670dfd0b2a2a_EW-2015-700x394/EW-2015-700x394_thmb.jpg" alt="EW-2015-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/02/27/embedded-world/Fri, 27 Feb 2015 19:07:00 GMTGTC’s Got Game: Learn How NBA, NHL Arenas Use Floors as Giant Displayshttp://blogs.nvidia.com/blog/2015/02/26/nba-nhl-arenas-large-scale-displays/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54f0851aee750e06f10418a9_BELL-7-700x394/BELL-7-700x394_thmb.jpg" alt="BELL-7-700x394" align="left" hspace="15" vspace="5" />http://blogs.nvidia.com/blog/2015/02/26/nba-nhl-arenas-large-scale-displays/Fri, 27 Feb 2015 02:49:00 GMT“World of Warcraft: Warlords of Draenor” Receives Visual Upgrade with GameWorkshttp://blogs.nvidia.com/blog/2015/02/24/warlords-of-draenor-gameworks/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54eceba2fe058b75c413f342_Warlords-of-Draenor10/Warlords-of-Draenor10_thmb.jpg" alt="Warlords-of-Draenor10" align="left" hspace="15" vspace="5" />By day, the cubes of NVIDIA are filled with engineers, accountants and salespeople. But at night (and sometimes at lunch) those same people are transformed into orcs, dwarves and goblins. They roam around Azeroth in hordes, raiding, exploring, battling and completing quests. Some even find love in real life. Ten million subscribers make World of… Read More

The post “World of Warcraft: Warlords of Draenor” Receives Visual Upgrade with GameWorks appeared first on The Official NVIDIA Blog.

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http://blogs.nvidia.com/blog/2015/02/24/warlords-of-draenor-gameworks/Tue, 24 Feb 2015 21:20:00 GMT
Jen-Hsun On GeForce GTX 970http://blogs.nvidia.com/blog/2015/02/24/gtx-970/releases<img src="http://cms.ipressroom.com.s3.amazonaws.com/219/files/20151/54ecb04e7241c813196d1ea3_NVIDIA-Logo-Blog-700x394/NVIDIA-Logo-Blog-700x394_thmb.jpg" alt="NVIDIA-Logo-Blog-700x394" align="left" hspace="15" vspace="5" />Some of you are disappointed that we didn’t clearly describe the segmented memory of GeForce GTX 970 when we launched it. I can see why, so let me address it.

The post Jen-Hsun On GeForce GTX 970 appeared first on The Official NVIDIA Blog.

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http://blogs.nvidia.com/blog/2015/02/24/gtx-970/Tue, 24 Feb 2015 17:00:00 GMT