# DLSS 4 Now Multiplying Performance In The Elder Scrolls IV: Oblivion Remastered, DOOM: The Dark Ages & Empyreal
By [Andrew Burnes](https://www.nvidia.com/en-us/geforce/author/andrew-burnes/) on May 13, 2025 |  [Featured Stories](https://www.nvidia.com/en-us/geforce/tags/?tag=featured-stories) [Frame Generation](https://www.nvidia.com/en-us/geforce/tags/?tag=frame-generation) [GeForce RTX 50 Series](https://www.nvidia.com/en-us/geforce/tags/?tag=geforce-rtx-50-series) [GeForce RTX GPUs](https://www.nvidia.com/en-us/geforce/tags/?tag=geforce-rtx-gpus) [Multi Frame Generation](https://www.nvidia.com/en-us/geforce/tags/?tag=multi-frame-generation) [NVIDIA DLSS](https://www.nvidia.com/en-us/geforce/tags/?tag=nvidia-dlss)
More than 700 games and applications feature RTX technologies, and each week new games integrating [NVIDIA DLSS](https://www.nvidia.com/en-us/geforce/technologies/dlss/), [NVIDIA Reflex](https://www.nvidia.com/en-us/geforce/technologies/reflex/), and advanced [ray-traced effects](https://www.nvidia.com/en-us/geforce/rtx/) are released or announced, delivering the definitive PC experience for GeForce RTX players.
From today, [DLSS 4 with Multi Frame Generation](https://www.nvidia.com/en-us/geforce/news/dlss4-multi-frame-generation-ai-innovations/) is multiplying frame rates in _DOOM: The Dark Ages_ ,_The Elder Scrolls IV:_ Oblivion _Remastered_ and _Empyreal_.
And _Deedlee Doo\! Carkour\!_ is available now with DLSS Frame Generation and DLSS Super Resolution.
## DOOM: The Dark Ages Launches Today, Featuring DLSS 4 With Frame Generation & Ray Tracing
The long-awaited, much-anticipated _DOOM: The Dark Ages_ has received universal acclaim from reviewers, and is now available in Early Access for those who purchased the Premium Edition or our [GeForce RTX 50 Series bundle](https://www.nvidia.com/en-us/geforce/news/doom-the-dark-ages-geforce-rtx-50-series-gpu-and-laptop-bundle/)\! Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war, now or on May 15th when _DOOM: The Dark Ages_ launches globally, enhanced by RTX technology:
 * _“DOOM: The Dark Ages uses NVIDIA’s toolkit as a performance BFG" - GamesRadar+_
 * _“id tech 8 combined with the power of NVIDIA’s RTX 50-series graphics cards are a match made in heaven.” - GameRant
 * _“Doom: The Dark Ages is the poster child for NVIDIA’s DLSS 4.” - PC Gamer_
 * _“DLSS 4 Implementation is amazing” - DSOGaming_
 * _“From a technical perspective, DOOM: The Dark Ages is a triumph.” - GAMINGTREND_
GeForce RTX gamers will receive the definitive _DOOM: The Dark Ages_ experience thanks to our technical partnership with id Software. Multiply frame rates on GeForce RTX 50 Series GPUs on average by 4X at 4K using [DLSS 4 with Multi Frame Generation](https://www.nvidia.com/en-us/geforce/news/dlss4-multi-frame-generation-ai-innovations/). Double performance on GeForce RTX 40 Series GPUs using DLSS Frame Generation, and enhance image quality on all GeForce RTX GPUs with DLSS Super Resolution’s transformer AI model.
Accelerate _DOOM: The Dark Ages_ ’ native idTech8 ray tracing technologies with GeForce RTX Ray Tracing Cores. Make gameplay even more responsive with NVIDIA Reflex. Shortly after launch, an update will introduce PC-exclusive Path Tracing, taking ray traced lighting to the next level on GeForce RTX GPUs thanks to DLSS Ray Reconstruction, which replaces traditional denoisers with a superior, unified AI model that enhances image quality and accelerates performance.
Below, you can watch a new, exclusive video showing you the day-one _DOOM: The Dark Ages_ experience on a GeForce RTX 50 Series GPU, using Ultra settings, Reflex, and DLSS 4 with Multi Frame Generation:
Developed on the all-new idTech8 engine, _DOOM: The Dark Ages_ runs natively in ray traced mode, rendering more immersive and spectacular scenes which feature full dynamic lighting with Ray-Traced Global Illumination and Ray-Traced Reflections.
Ray-traced global illumination lighting simulates real-world lighting to naturally illuminate and darken detail, and enables real-time lighting changes based on the properties of light cast from all light sources, and from dynamic elements, such as player and enemy weapons.
Ray-traced reflections, meanwhile, enhance suitably reflective surfaces, enabling them to mirror their surroundings, or to be more naturally shaded and illuminated, increasing image quality. And shortly after launch, a PC-exclusive _DOOM: The Dark Ages_ update will add Path Tracing and DLSS Ray Reconstruction.
At launch, GeForce RTX gamers cranking _DOOM: The Dark Ages_ ’ settings and ray tracing to the max can enable NVIDIA DLSS to ensure frame rates are at their fastest at each resolution.
In conjunction with DLSS Super Resolution, [DLSS 4 with Multi Frame Generation](https://www.nvidia.com/en-us/geforce/news/dlss4-multi-frame-generation-ai-innovations/) accelerates performance by an average of 4X at 4K on the Ultra Preset. This massive boost enables GeForce RTX 5090 owners to experience _DOOM: The Dark Ages_ maxed out at over 320 frames per second, GeForce RTX 5080 players at over 240 FPS, GeForce RTX 5070 Ti users at over 210 FPS, and GeForce RTX 5070 owners at over 170 FPS.
At 2560x1440, a 3.2X average performance multiplier enables high frame rate, max setting _DOOM: The Dark Ages_ gameplay on GeForce RTX 50 Series GPUs, ranging from over 180 frames per second on the GeForce RTX 5060 Ti, up to 390 frames per second on the GeForce RTX 5090.
At 1920x1080, a 3.1X DLSS 4 with Multi Frame Generation multiplier ensures every GeForce RTX 50 Series gamer can experience _DOOM: The Dark Ages_ maxed out at over 250 frames per second, and at up to 470 frames per second on the GeForce RTX 5090.
_Gamers on RTX 50 Series with 8GB GPUs can enjoy DOOM: The Dark Ages at Ultra settings with high frame rates by setting "Texture Pool Size" to 1536 with minimal impact to image quality._
A similarly fast experience can be found on our newest GeForce RTX 50 Series laptops at 2560x1600 thanks to a 3.8X DLSS 4 with Multi Frame Generation performance multiplier, enabling max setting gameplay at up to 270 frames per second on a mobile machine.
At 1920x1080, a 3.3X average increase sees performance on GeForce RTX 5070 Laptop GPUs surpass 200 frames per second, and reaches 360 FPS on GeForce RTX 5090 Laptop GPUs, for a super fast mobile gaming experience.
High frame rates reduce [PC latency](https://www.nvidia.com/en-us/geforce/guides/system-latency-optimization-guide/), making gameplay more responsive. To reduce latency even further, all GeForce RTX gamers can activate [NVIDIA Reflex](https://www.nvidia.com/en-us/geforce/technologies/reflex/) in _DOOM: The Dark Ages_. This game-changing technology reduces PC latency on GeForce graphics cards, desktops, and laptops so your actions occur quicker, making games even more responsive, and more enjoyable.
Using DLSS and Reflex, _DOOM: The Dark Ages_ is at its fastest and most responsive on GeForce RTX GPUs.
To get your system game ready for _DOOM: The Dark Ages_ , head to the Drivers tab of [NVIDIA app](https://www.nvidia.com/en-us/software/nvidia-app/) or [GeForce.com](https://www.nvidia.com/en-us/geforce/drivers/) to download and install our [_DOOM: The Dark Ages_ Game Ready Driver](https://www.nvidia.com/en-us/geforce/news/doom-the-dark-ages-geforce-game-ready-driver/).
## The Elder Scrolls IV: Oblivion Remastered DLSS 4 With Multi Frame Generation Accelerates Frame Rates By Up To 5.6X
[_The Elder Scrolls IV: Oblivion Remastered_](https://elderscrolls.bethesda.net/en-US/oblivion-remastered) modernizes the 2006 Game of the Year with all new stunning visuals and refined gameplay. Explore the vast landscape of Cyrodiil like never before and stop the forces of Oblivion from overtaking the land in one of the greatest RPG’s ever made, from the award-winning Bethesda Game Studios.
Experience everything _Oblivion_ has to offer with previously released story expansions _Shivering Isles_ , _Knights of the Nine_ , and additional downloadable content included in _The Elder Scrolls IV: Oblivion Remastered_ , meticulously recreated to ensure each moment of exploration is awe-inspiring.
GeForce RTX gamers can activate a full stack of features in _The Elder Scrolls IV: Oblivion Remastered_ , giving them the definitive experience.
GeForce RTX 50 Series owners can enable DLSS Multi Frame Generation [via NVIDIA app overrides](https://www.nvidia.com/en-us/geforce/news/nvidia-app-update-dlss-overrides-and-more/#override-setup), massively multiplying performance. GeForce RTX 40 Series owners can enable DLSS Frame Generation to boost frame rates, and take advantage of the latest Frame Generation AI model via NVIDIA app. And all GeForce RTX owners can enable DLSS Super Resolution, which can be upgraded to our newest transformer AI model via NVIDIA app, further enhancing image quality.
Additionally, DLAA is available for GeForce RTX owners who have performance to spare, enabling even higher levels of detail. NVIDIA Reflex further reduces PC latency, increasing control responsiveness. And the dedicated Ray Tracing Cores found on all GeForce RTX GPUs help keep performance high when activating _The Elder Scrolls IV: Oblivion Remastered_ ’s hardware-accelerated, Unreal Engine 5, ray-traced Lumen lighting effects.
Learn how to enhance your experience with NVIDIA app overrides by following the guide [here](https://www.nvidia.com/en-us/geforce/news/nvidia-app-update-dlss-overrides-and-more/#override-setup).
When using DLSS Multi Frame Generation in conjunction with DLSS Super Resolution, GeForce RTX 50 Series gamers can multiply performance by an average of 5X at 4K, with ray tracing enabled, and settings maxed out.
At 4K, GeForce RTX 5080 owners can play at over 200 FPS, and on the GeForce RTX 5090, the world’s fastest gaming graphics card, owners can play _The Elder Scrolls IV: Oblivion Remastered_ at over 230 frames per second with every single setting cranked to the absolute max, for the definitive PC experience.
At 2560x1440, a 4.1X average performance multiplier sees frame rates scale up to nearly 300 frames per second, depending on the users’ graphics card.
At 1920x1080, all GeForce RTX 50 Series users can play _The Elder Scrolls IV: Oblivion Remastered_ at over 180 frames per second thanks to a 4.3X performance multiplier. On faster GPUs, gamers can play at over 230 FPS, and on the absolute fastest graphics cards, the GeForce RTX 5080 and GeForce RTX 5090, owners can explore Cyrodiil at over 300 frames per second.
Buy your copy of _The Elder Scrolls IV: Oblivion Remastered_ [here](https://elderscrolls.bethesda.net/en-US/oblivion-remastered), or download on Game Pass.
## Empyreal Available Now, Featuring DLSS 4 With Multi Frame Generation
Silent Games and Secret Mode’s [_Empyreal_](https://store.steampowered.com/app/1377700/Empyreal/) is a complex, challenging, feature-rich action RPG. In a far-flung corner of the galaxy an Expedition arrives on a hitherto unexplored planet to find a colossal Monolith built by a lost civilization. Venture inside the Monolith and face the automatons that yet remain, remnants of the impossibly ancient civilisation that built this unknowable structure. Survive and uncover revelations that transform our understanding of humanity itself.
_Empyreal_ launches May 8th with out of the box support for DLSS 4 with Multi Frame Generation.
GeForce RTX 50 Series players can maximize performance using DLSS Multi Frame Generation, GeForce RTX 40 Series owners can boost frame rates with DLSS Frame Generation, and all GeForce RTX gamers can use DLSS Super Resolution to accelerate FPS and enhance image quality. Alternatively, if you’ve got performance to spare, you can enable DLAA for the highest quality visuals possible.
## Deedlee Doo\! Carkour\! Out Now With DLSS Frame Generation & DLSS Super Resolution
[_Deedlee Doo\! Carkour\!_](https://store.steampowered.com/app/3582590/Deedlee_Doo_Carkour/) is a new game from Nate Purkeypile, a 21 year game industry veteran who has worked on several of the the best-selling and highest rated games ever made. Now working solo under the banner Just Purkey Games, his new title is a game in which you parkour with a car using explosions. All of the game’s art was first made in real-life in clay by Nate and his family, and all of the sound effects and music are mouth sounds. The goal: traverse through eight tricky biomes to reach the top of the Meowtain, in space.
_Deedlee Doo\! Carkour\!_ entered Early Access yesterday, with out of the box support for DLSS Frame Generation and DLSS Super Resolution. If you like the look of _Deedlee Doo\! Carkour\!_ , it costs less than a cup of coffee, so head on over to [Steam](https://store.steampowered.com/app/3582590/Deedlee_Doo_Carkour/) to purchase this unique game.
Additionally, GeForce RTX 50 Series owners can enable DLSS Multi Frame Generation [via NVIDIA app overrides](https://www.nvidia.com/en-us/geforce/news/nvidia-app-update-dlss-overrides-and-more/#override-setup), to further accelerate performance.
## Head Back Soon For Even More RTX Games
There are even more DLSS integrations arriving soon for a whole host of games. [Return regularly](https://www.nvidia.com/en-us/geforce/tags/?tag=nvidia-dlss) for a rundown of the next DLSS and RTX titles, and [head here](https://www.nvidia.com/en-us/geforce/news/nvidia-rtx-games-engines-apps/) to see the full list of [over 700 RTX-enhanced games and apps](https://www.nvidia.com/en-us/geforce/news/nvidia-rtx-games-engines-apps/), along with a list of all games and apps with verified support for [NVIDIA app’s DLSS 4 overrides](https://www.nvidia.com/en-us/geforce/news/nvidia-app-update-dlss-overrides-and-more/#override-setup).