The stunning GeForce GTX 1080 is our fastest and most efficient graphics card to date. During our livestream announcement of the GeForce GTX 1080, the game-changing graphics card was shown running games at max detail levels at 2560x1440 at high framerates, powering new technologies that will make your games better, more beautiful and more immersive, and doing a whole lot more. Now, we're going to show the GeForce GTX 1080 running something new that's never been seen before.

At a post-announcement event for technology journalists, id Software made a surprise appearance to demo the new Doom. Running on a GeForce GTX 1080, the framerate was a solid 60 with every setting turned to Ultra. It was then revealed that the demo was in fact running on Vulkan, a cross-platform low-level graphics API, making Doom the first AAA game to use the exciting new technology. But that wasn't all: for their big finale, id Software announced that the framerate was being artificially capped to 60 -- switching the cap off, Doom ran at up to 200 FPS during the multi-minute live demo!

By eliminating most of the overheads present on DirectX 11, and by utilizing new technologies and techniques, Vulkan can greatly accelerate framerates in games. And with the GeForce GTX 1080 you can push those framerates higher and higher.

For a chapterized re-run of the GeForce GTX 1080's unveiling check out our YouTube channel, and for further info about the announcements we made take a look at our articles. For more info on the GeForce GTX 1080's release later this month, stay locked to GeForce.com.

Update: View, download or stream a 6-minute direct feed GeForce GTX-powered, Vulkan-accelerated DOOM gameplay video here.