Media and Entertainment Conference Track

Access 500+ recorded sessions on demand.

MEDIA AND ENTERTAINMENT

The Media and Entertainment sessions will focus on breakthroughs in GPU technology across broadcast and filmmaking, highlighting innovations in virtual reality that power immersive cinematic experiences, and GPU-accelerated advances in production.

FEATURED SPEAKERS AND SESSIONS

GTC features more than twenty sessions from media and entertainment industry experts on topics ranging from cinematic VR and GPU-accelerated rendering to live broadcast graphics.

PIXAR ANIMATION STUDIOS
Software Engineer

 

Advances in Real-Time Graphics at Pixar

COMCAST
Director, Technical R&D

 

How GPUs Power Comcast's X1 Voice Remote and Smart Video Analytics

DIGITAL DOMAIN
CEO

 

Exploring Machine Learning in Visual Effects

CHAOS SOFTWARE
Lead Developer

 

Next generation GPU rendering: High-End Production Features on GPU

OTOY, Inc.
CEO

 

The Future of GPU Rendering in 2017 and Beyond

DREAMWORKS ANIMATION
Software Engineer

 

Blasting Sand with CUDA: MPM Sand Simulation for VFX

PIXVANA
Co-Founder/Product Owner

 

Streaming 10K Video Using GPUs and the Open Projection Format

REDSHIFT RENDERING
CTO

 

Production-Quality, Final-Frame Rendering on a GPU

NVIDIA
Directors of Research

 

The NVIDIA Iray Light Transport Simulation and Rendering System