NVIDIA Introduces the GeForce 6600 GPU—A Gamer's Dream for DOOM 3
NVIDIA GeForce 6600 GPUs are First to Offer Supercharged Performance, SLI Multi-GPU Support and Shader Model 3.0 Features at Mainstream Prices
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FOR IMMEDIATE RELEASE:
QUAKECON 2004—GRAPEVINE, TX—AUGUST 12, 2004—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today introduced the GeForce™ 6600 GT and GeForce 6600, the latest additions to its GeForce 6 Series of graphics processing units (GPUs). These new products bring the feature set of NVIDIA’s flagship GeForce 6800 GPU, including support for Microsoft® DirectX® 9.0 Shader Model 3.0 and NVIDIA’s revolutionary UltraShadow II technology, to the mainstream market. The GeForce 6600 GT rips through DOOM 3™ at a stunning 42 frames per second at high quality, high-resolution (1600x1200x32) settings .
“NVIDIA's latest generation of chipsets gives exceptional performance and feature gains across the entire line, from the consumer cards to the specialty cards. I use a GeForce 6800 class card in my primary workstation, which is the best endorsement I can give,” said John Carmack, president and technical director of id Software.”
The GeForce 6600 GPUs will be featured in live demonstrations starting today at QuakeCon, which is being held August 12-15 at the Gaylord Texan Resort and Convention Center in Grapevine, Texas.
“Critics have called the GeForce 6 architecture the most advanced in the industry, and GeForce 6600 GPUs mean the cost of that bleeding-edge graphics technology just got cut in half for gamers,” said Dan Vivoli executive vice president of marketing for NVIDIA. “DOOM 3, the most anticipated game of the year, and the mind blowing price/performance ratio of GeForce 6600 GPUs—that is what gamers’ dreams are made of.”
As an extension of the award-winning GeForce 6 Series, these two new graphics processors are the first mainstream GPUs to support Microsoft DirectX 9.0 Shader Model 3.0, and a superscalar architecture for unprecedented performance. GeForce 6600 GPUs also feature a dedicated on-chip video processor that brings consumer electronics-quality video to the personal computer. In addition, the GeForce 6600 GT brings the innovative NVIDIA® SLI™ multi-GPU technology to the mainstream market, which could enable millions of users to experience the power of two GPUs in their system.
Backed by the NVIDIA ForceWare™ software suite and Unified Driver Architecture (UDA), the GeForce 6600 GPUs ensure industry-renowned compatibility and reliability for a great user experience.
The newest additions to the GeForce 6 Series of GPUs include:
The GeForce 6600 and GeForce 6600 GT GPUs are expected to be available in late-September from the world’s leading add-in-card manufacturers, including:
Systems featuring GeForce 6600 GPUs are expected to become available this fall from many of the world’s leading PC manufacturers including:
For additional details and list of partners, please log on to //www.nvidia.com.
Certain statements in this press release including, but not limited to, statements as to the benefits, uses, performance and features of the NVIDIA products and technology, the availability of the ultimate in 3D and video processing to be available to millions of users, suggested prices and expected availability dates of our new products and systems that feature our products are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, delays in ramping new products into production, NVIDIA’s reliance on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, delays in integration of our products, the impact of competitive products and pricing alternatives, changes in industry standards and interfaces, market acceptance of our products, our dependence on third-party developers and publishers, the impact of litigation and other proceedings and other risks detailed and from time to time in NVIDIA’s reports filed with the Securities and Exchange Commission including its Form 10-Q for the quarter ended April 25, 2004 and other filings made from time to time with the SEC. These forward-looking statements speak only as of the date hereof. NVIDIA disclaims any obligation to update these forward-looking statements.
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