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NVIDIA Delivers Keynote Address to Top Intel System Builders at Intel Solutions Summit


Demonstrates NVIDIA nForce™ MCPs and SLI™ Technology Solutions For Intel Platforms

For further information, contact:

Brian Burke          
NVIDIA Corporation        
(512) 401-4385


SANTA CLARA, CA—MARCH 16, 2005—NVIDIA Corporation (Nasdaq: NVDA), a worldwide leader in graphics and digital media processors, today announced that Drew Henry, general manager of MCP business at NVIDIA, will deliver a keynote address at this year’s Intel Solutions Summit in Las Vegas, which takes place March 16-19. Mr. Henry will discuss the “New Enthusiast PC” and the growing need for increased performance, security, and storage. 

The presentation will include a demonstration of Epic Games’ Unreal Engine 3.0 running on a state-of-the-art enthusiast PC equipped with NVIDIA nForce core-logic solutions for Intel CPUs and NVIDIA® SLI graphics technology.

Additionally, Chris Diskin, senior director for North American channel sales at NVIDIA, will host a session on “Driving Profits with NVIDIA and Intel PCI Express.”

“Intel Solutions Summit attendees represent Intel’s top system builders and we are excited to provide them with a demonstration of the features and performance that NVIDIA nForce MCPs will bring to Intel-based PCs,” said Ned Finkle, vice president of strategic marketing at NVIDIA. “Our presentations will give the reseller community an in-depth look at the trends that are driving the industry, such as 64-bit computing.”

“The Intel Solutions Summit is all about giving our top resellers insights into technologies and solutions,” said L. Wilton Agatstein, vice president, Intel Channel Platforms Group. “Intel is working with key industry players like NVIDIA to build a strong foundation for the PC industry, and we are looking forward to sharing our platform vision with the attendees of this year’s conference.”

Intel Solutions Summit attendees are invited to attend the NVIDIA sessions and to visit the NVIDIA booth to see a variety of products and technologies, including:

  • NVIDIA nForce media and communications processors (MCPs), the award-winning NVIDIA core-logic solutions;
  • NVIDIA SLI technology, which allows users to combine the power of two graphics processing units (GPUs) in a single PC system for scalable graphics performance, enabling a new class of PCs called Gaming Supercomputers;
  • Mobile PCI Express Module (MXM), which supports a wide range of mobile graphics solutions and is designed to lower the time to market for new mobile GPUs;
  • NVIDIA GeForce™ 6200 GPUs with TurboCache™ technology, a new patent-pending hardware and software technology which allows a GPU to render directly to system memory leveraging the high transfer rate of PCI Express, instead of using local memory on the graphics card;
  • NVIDIA GeForce 6 Series GPUs for PCI Express, a complete, top-to-bottom product line-up of GPUs based on an innovative 3D graphics architecture.

NVIDIA Corporation is a worldwide leader in graphics and digital media processors. The Company’s products enhance the end-user experience on consumer and professional computing devices. NVIDIA graphics processing units (GPUs), media and communications processors (MCPs), and wireless media processors (WMPs) have broad market reach and are incorporated into a variety of platforms, including consumer and enterprise PCs, notebooks, workstations, PDAs, mobile phones, and video game consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 2,000 people worldwide. For more information, visit the Company’s Web site at

Certain statements in this press release including, but not limited to, MXM reducing time to market, the features and performance our products and technologies can bring to Intel-based PCs and the need for increased performance, security and storage in PCs are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations.  Such risks and uncertainties include, but are not limited to, delays in ramping new products into production, software and manufacturing defects, a decrease in demand for PCs with new and improved graphics processing, reliance on third-party manufacturers, delays in the acceptance of new products and technology by the market including our customers, general industry trends including cyclical trends in the semiconductor industry, delays in integration of our products, the impact of competitive products and pricing alternatives, changes in industry standards and interfaces, our dependence on third-party developers and publishers and other risks detailed from time to time in the NVIDIA reports filed with the Securities and Exchange Commission including its Form 10-Q for the quarter ended October 24, 2004. These forward-looking statements speak only as of the date hereof. NVIDIA disclaims any obligation to update these forward-looking statements.

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