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Physically-Based Simulation
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NVIDIA CUDA SDK - Physically-Based Simulation



Marching Cubes Isosurfaces For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample extracts a geometric isosurface from a volume dataset using the marching cubes algorithm. It uses the scan (prefix sum) function from the CUDPP library to perform stream compaction.
  Minimum Required GPU
Minimum Required GPUor later
Minimum Required GPU




Download - Windows x86
Download - Windows x64
Download - Linux/Mac


FFT Ocean Simulation For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample simulates an Ocean heightfield using CUFFT and renders the result using OpenGL.
  Minimum Required GPU
Minimum Required GPUor later
Minimum Required GPU




Download - Windows x86
Download - Windows x64
Download - Linux/Mac


Fluids (Direct3D Version) For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

An example of fluid simulation using CUDA and CUFFT, with Direct3D 9 rendering.
  Minimum Required GPU
Minimum Required GPUor later
Minimum Required GPU




Download - Windows x86
Download - Windows x64


N-Body Simulation For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample demonstrates efficient all-pairs simulation of a gravitational n-body simulation in CUDA. This sample accompanies the GPU Gems 3 chapter "Fast N-Body Simulation with CUDA".
  Minimum Required GPU
Minimum Required GPUor later
Minimum Required GPU



Download - Windows x86
Download - Windows x64
Download - Linux/Mac


Particles For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample uses CUDA to simulate and visualize a large set of particles and their physical interaction. It implements a uniform grid data structure using either a fast radix sort or atomic operations.
  Minimum Required GPU
Minimum Required GPUor later
Minimum Required GPU



Download - Windows x86
Download - Windows x64
Download - Linux/Mac


Fluids (OpenGL Version) For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

An example of fluid simulation using CUDA and CUFFT, with OpenGL rendering.
  Minimum Required GPU
Minimum Required GPUor later
Minimum Required GPU




Download - Windows x86
Download - Windows x64
Download - Linux/Mac

Last Update: 06/15/2009