Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.
This week, Mortal Shell II and The Sinking City 2 launch with support for DLSS. And Luminary is available now.
Read on to learn more.
Cold Symmetry and Playstack’s Mortal Shell II significantly expands on the original Souls-like with unrestricted, adrenaline-charged combat, deeper weapon design with extensive upgrade options, and an emphasis on free exploration. This action-RPG offers an immersive, interconnected open world, expansive yet deliberately compact, designed to unfold its twisted landscapes and hidden structures while respecting the player's time.
Step through derelict temples of ancient deities, across forbidden forests and icy graves, into citadels carved from bone. Scattered between these lost landmarks are more than 60 dungeons, each providing a formidable challenge to the talents and weaponry you have accrued on your way.
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Mortal Shell II is available now in Advance Access for buyers of the Devout Edition, with the official launch following on August 20th. Whenever you start playing, accelerate your experience with DLSS 4.5 Super Resolution and Multi Frame Generation, improve image quality with ray-traced reflections and global illumination lighting, and enhance your experience on GeForce RTX 50 Series GPUs by activating Dynamic Multi Frame Generation in the NVIDIA app.
The Sinking City 2, from renowned developer Frogwares, is set in a Lovecraftian vision of 1920s America, in the infamous city of Arkham. A supernatural flood has driven out all but the most deranged residents, leaving decay and eldritch horrors that roam the streets. Step into the role of Calvin Rafferty, an occult adventurer whose cavalier actions have led to devastating consequences. After a dreaming ritual goes wrong, his girlfriend, Faye, is left trapped in a mysterious sleep. Now Calvin must navigate the drowned streets of a derelict city in a desperate attempt to bring her back. On his quest, he’ll come face to face with a plague of otherworldly creatures, the Slither, who possess and twist the dead into lethal, walking puppets.
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The Sinking City 2 launched earlier today, and all GeForce RTX players can accelerate and enhance their experience using DLSS 4.5 Super Resolution and Multi Frame Generation, which can be upgraded to Dynamic Multi Frame Generation via the NVIDIA app.
Built by Refractive Entertainment, a two-developer team, Luminary is a fantasy ARPG-lite designed for solo play and up to three-player co-op, with shared progression, exploration, forgiving combat, and a world that is easy to jump into.
Luminary is built around the feeling of playing fantasy adventures together. Players can explore a hand-crafted world, slay monsters, uncover hidden treasures, experiment with weapons and builds, and continue progressing across solo and co-op sessions. Together with your fellow Luminaries, push back the Darkness with Light.
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Luminary is now available in Early Access, with DLSS 4.5 Super Resolution, Multi Frame Generation, DLAA, and Unreal Engine 5’s Lumen lighting.
There are even more DLSS integrations arriving soon for a whole host of games. Return regularly for a rundown of the next DLSS and RTX titles, and head here to see the full list of over 1,000 RTX-enhanced games and apps, along with a list of all games and apps with verified support for NVIDIA app’s DLSS overrides.