Media and Entertainment Conference Track

Registration Open. Alumni Get 40% Off.

MEDIA AND ENTERTAINMENT

Media and Entertainment sessions focus on breakthroughs in GPU technology across broadcast and filmmaking, highlighting innovations in virtual reality that power immersive cinematic experiences, and GPU-accelerated advances in production.

2017 FEATURED SPEAKERS

GTC features more than twenty sessions from media and entertainment industry experts on topics ranging from cinematic VR and GPU-accelerated rendering to live broadcast graphics.

PIXAR ANIMATION STUDIOS
Software Engineer

 

Advances in Real-Time Graphics at Pixar

COMCAST
Director, Technical R&D

 

How GPUs Power Comcast's X1 Voice Remote and Smart Video Analytics

DIGITAL DOMAIN
CEO

 

Exploring Machine Learning in Visual Effects

CHAOS SOFTWARE
Lead Developer

 

Next generation GPU rendering: High-End Production Features on GPU

OTOY, Inc.
CEO

 

The Future of GPU Rendering in 2017 and Beyond

DREAMWORKS ANIMATION
Software Engineer

 

Blasting Sand with CUDA: MPM Sand Simulation for VFX

PIXVANA
Co-Founder/Product Owner

 

Streaming 10K Video Using GPUs and the Open Projection Format

REDSHIFT RENDERING
CTO

 

Production-Quality, Final-Frame Rendering on a GPU

NVIDIA
Directors of Research

 

The NVIDIA Iray Light Transport Simulation and Rendering System