MEDIA AND ENTERTAINMENT

Register Early: Save Up To $240

MEDIA AND ENTERTAINMENT

The Media and Entertainment sessions will focus on breakthroughs in GPU technology across broadcast and filmmaking, highlighting innovations in virtual reality that power immersive cinematic experiences, and GPU-accelerated advances in production.

2017 Speakers and Sessions

GTC features more than twenty sessions from media and entertainment industry experts on topics ranging from cinematic VR and GPU-accelerated rendering to live broadcast graphics.

DreamWorks Animation
Software Engineer

 

Blasting Sand with CUDA: MPM Sand Simulation for VFX

Chaos Software,
Lead Developer

 

Next generation GPU rendering: High-End Production Features on GPU

NVIDIA
Directors of Research

 

The NVIDIA Iray Light Transport Simulation and Rendering System