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NVIDIA® unified architecture
Fully unified shader core dynamically allocates processing power to geometry, vertex, physics, or pixel shading operations, delivering significantly accelerated gaming performance.
Massively multi-threaded architecture supports thousands of independent, simultaneous threads resulting in extreme processing efficiency in advanced, next generation shader programs. The result is realistic movement of hair, fur, and water together with advanced processing for visual effects such as kinematics, collisions, smoke, fire, and explosions.
Full Microsoft® DirectX® 10 Support
Full DirectX 10 GPU with full Shader Model 4.0 support delivers unparalleled levels of 3D graphics realism and film-quality effects. It also supports Microsoft Vista and all the latest game titles, the way they were meant to be played.
Bit stream processor (BSP) – HDBD (High Definition Blu-Ray) off load entropy
The GPU, rather than the CPU, handles the video decode, making more efficient use of compute capability and saving power.