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The Mainstream GPU |
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GeForce2 MX Memory Interface: Texels per Second: Memory Bandwidth: GeForce2 MX 400 Memory Interface: Texels per Second: Memory Bandwidth: GeForce2 MX 200 Memory Interface: Texels per Second: Memory Bandwidth: |
64/128-bit SDR, 64-bit DDR 700 Million 2.7GB/s 64/128-bit SDR, 64-bit DDR 800 Million 2.7GB/s 64-bit SDR 700 Million 1.3GB/s | |
TwinView | |
| Finally, with NVIDIA's TwinView™ dual-display architecture, multiple displays can be supported on a single GPU. Financial analysts can have a second monitor specifically for tracking each data stream, while graphic artists can use an entire screen for palettes and another for editing. | |
| Digital Vibrance Control (DVC) | |
| Digital Vibrance Control™ is a patent-pending innovation for controlling color separation and intensity. With a simple control panel, you select and control the color settings of your display's entire visual output. | |
| NVIDIA Shading Rasterizer (NSR) | |
| The NVIDIA Shading Rasterizer™ (NSR) combined with the blazing fill rate of an NVIDIA GPU, delivers incomparable resolution and accuracy. Complex scenes are now rich with detail. Features such as per-pixel bump mapping can be utilized to a more dramatic visual effect. | |