Additional Info
  • High-Definition Video Processor (HDVP)

    Turns your PC into a fully functional DVD player, and an HDTV player with the purchase of an additional third-party decoder.

  • NVIDIA Shading Rasterizer (NSR)

    Brings natural material properties (smoke, clouds, water, cloth, plastic, etc) to life via advanced per-pixel shading capabilities in a single pass.

  • Second Generation Transform and Lighting (T&L)

    Two separate engines on the GPU that provide for a powerful, balanced PC platform and enable extremely high polygon count scenes. Transform performance determines how complex objects can be and how many can appear in a scene without sacrificing frame rate. Lighting techniques add to a scene's realism by changing the appearance of objects based on light sources.

Relevant Links

GeForce2 Ultra/Ti/Pro/GTS

 
The World's First Per-Pixel Shading GPU

The GeForce2 family of performance solutions—including GeForce2 Ultra, Ti, Pro, and GTS—is the world’s first real-time per-pixel shading family of processors. Combined with NVIDIA’s second-generation transform and lighting architecture, the GeForce2 family of GPUs delivers up to 31 million triangles/sec. transformed and lit, allowing for stunning scene realism.

Look for the "Designed for Windows XP" logo on PCs featuring NVIDIA technology and preinstalled with Microsoft Windows XP.  Where to buy >>>



GeForce2 Ultra           Memory Interface:
                                       Pixels per Second:
                                       Memory Bandwidth:
                                       Triangles per Second:


GeForce2 Ti                 Memory Interface:
                                       Pixels per Second:
                                       Memory Bandwidth:
                                       Triangles per Second:


GeForce2 Pro             Memory Interface:
                                       Pixels per Second:
                                       Memory Bandwidth:
                                       Triangles per Second:

GeForce2 GTS             Memory Interface:
                                       Pixels per Second:
                                       Memory Bandwidth:
                                       Triangles per Second:

128-bit DDR
1.0 Gigapixels
7.36GB/s
31 Million


128-bit DDR
1 Billion
6.4GB/s
31 Million


128-bit DDR
800 Million
6.4GB/s
>25 Million

128-bit DDR
800 Million
5.3GB/s
>25 Million

Key Features

Second Generation Transform & Lighting
Transform and Lighting (T&L) are two very mathematically intense processes. Combined, T&L radically enhance photo-realism to create worlds that come alive on your screen. NVIDIA GPUs use separate T&L engines so that each can run at maximum efficiency.
NVIDIA Shading Rasterizer (NSR)
The NVIDIA Shading Rasterizer™ (NSR) combined with the blazing fill rate of an NVIDIA GPU, delivers incomparable resolution and accuracy. Complex scenes are now rich with detail. Features such as per-pixel bump mapping can be utilized to a more dramatic visual effect.
High Definition Video Processing (HDVP)
NVIDIA's high-definition video processor covers the most expensive part of HDTV by transforming your computer into the optimal home entertainment system.


 
 
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