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NVIDIA GOFORCE 3D TECHNOLOGY
- Complete setup and pixel processing in hardware
- Programmable pixel shader
- Transform engine
- Multiple texture support
- Intelligent power management
- OpenGL® ES/MD3D-compliant
- 128-bit memory interface
- 40-bit color pipeline
- Signed overbright color
- 8 surfaces (color, Z, 6 simultaneous textures)
- Sixteen 4-bit or one 8-bit palette
- Bilinear/trilinear texture filtering
- Fixed and floating point data
- HVGA support in 3D mode
MPEG-4/H.263 HARDWARE CODEC
- MPEG-4 encode or decode: VGA @ 30fps
- Full-duplex MPEG-4: CIF @ 30fps
- H.263 hardware codec
- Encoding of rotated video
- Post-video processing, including hardware color space conversion and image scaling
- De-blocking and de-ringing filters to enhance the image quality during playback
JPEG HARDWARE CODEC WITH NVIDIA FOTOPACK TECHNOLOGY
- Preview of 3MP image at 10fps or 2MP images at 15fps
- FotoPack technology
- Motion JPEG capture/playback for VGA resolution at up to 30fps
- 4:2:2 JPEG encode/decode support
- Composite, framing, and overlay
- Thumbnail support (store both image and thumbnail in same file)
- Programmable Q-table
HIGH-RESOLUTION COLOR DISPLAY
- Support for VGA (640 x 480) LCD
- Double-buffering support on HVGA
- Dual LCD support
- Hardware support for sub-LCD display
- 18-bpp panel support with 262K colors
SD/SDIO HOST CONTROLLER
- 1-bit and 4-bit SD/SDIO and mini-SD
- Support for storage or Bluetooth cards
VIDEO INPUT
- 3MP camera module support
- ITU-R 656-compliant 8-bit interface
- Horizontal scaling with horizontal averaging and low-pass filtering
- Vertical averaging
- Serial peripheral bus for camera control and programming
- YUV422 to RGB888 or RGB565 color space conversion
- Single- and double-buffering support
- Double-buffering synchronization with graphics controller
- Fine-grained digital zoom, up to 8X
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64-BIT 2D GRAPHICS ACCELERATION
- BitBLT with 256 three-operand raster operations
- Mono and solid pattern
- Mono-to-color expansion
- Mono source/pattern transparency
- Destination read/write color transparency
- All angle (Bresenham) line draw
- Rectangle fill
FLAT PANEL (LCD) INTERFACE
- Direct interface to LCD drivers with embedded memory
- Built-in timing generator
- Color FRC S-STN at 4, 8, and 16 bits/clock
- Color PWM S-STN at 9 and 12 bits/clock
- Color TFT at 9, 12, 16, and 18 bits/clock
- Partial pixel-per-clock mode
- Up to 16-level FRC and up to 4-bit spatial dithering
- CPU, RGB, Serial, NEC M-CMADS, AMLCD, LTPS, and Sharp ULC display support
- Support for over 80 popular LCDs
GRAPHICS CONTROLLER
- Advanced compositing with two independent surfaces for blend, overlay, and transparency
- Hardware rotation (90°, 180°, 270°)
- Flip and mirror
- Partial display support (any size/position)
- Triple 6-bit lookup table (LUT)
- Encode predefined region of display
INTEGRATED 1280KB 128-BIT SRAM
- 1280KB of 128-bit-wide onboard frame, video, and transaction buffers minimize external bus traffic and significantly reduce system power
32-BIT FLEXIBLE HOST BUS INTERFACE
- Indirect and direct addressing support
- 8/16/32-bit asynchronous interface for baseband processors (ARM based)
- Burst mode support
- Fixed and variable latency host bus
CLOCK OPTIONS
- On-chip oscillator for 2MHz to 13MHz crystals
- Digital bypass mode for external clock sources (e.g. baseband or CPU)
- Low-power relaxation oscillator (10MHz to 25MHz +/- 20%)
- On-chip PLL with VCO range of 20MHz to 200MHz
NPOWER - ADVANCED POWER MANAGEMENT
- Fully static CMOS technology
- Programmable drive strength and slew rate
- Low-power 0.13µ process
- Individual module enables automatic shut-off of unused pipeline stages
PACKAGING AND POWER
- 168-pin BGA, 10 x 12mm, 0.65mm ball spacing, 1.2mm height
- JTAG boundary scan
- 1.425V to 1.575V core, 1.71V to 3.60V I/O
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