Technical Specifications

NVIDIA GoForce 5500 Handheld GPU Technical Specifications
 
H.264 VIDEO CODEC
  • H.264 decode at D1 resolution [720x480 @ 30fps or 720x576 @ 25fps]
  • H.264 encode QVGA at 15fps and 384Kbps
  • H.264 codec QVGA at 15fps and 384Kbps
WMV AND REAL VIDEO DECODER
  • WMV9 decode QVGA at 25fps
  • Real Video 9 decode QCIF at 15fps
MPEG4 / H.263 HARDWARE CODEC
  • MPEG4 encode or decode D1 resolution at 30fps
  • MPEG4 codec D1 at 30fps
  • MPEG4 Simple Profile, Levels 0 to 5 (ISO/IEC 14496-2)
  • H.263 Profile 0, Level 50 and lower
  • Video post-processing including hardware color space conversion and image scaling
  • De-blocking and de-ringing filters to reduce the visibility of compression artifacts during playback
3D GRAPHICS ENGINE V2.0
  • OpenGL® ES with NVIDIA Pixel Shading Extensions
  • 200 million pixels/second 3D fill rate
  • 2.67 million drawn triangles/second
  • 128-bit interface to internal memory
  • 32-bit interface to stacked memory
  • Transform engine
  • 40-bit color pipeline
  • 5 simultaneous textures
  • Signed, overbright color
  • 7 surfaces (color, Z, texture 1..5)
  • 16 4-bit palettes or one 8-bit palette
  • Transform engine
  • Setup engine
  • Programmable pixel shading engine
  • Bilinear/Trilinear texture filtering
  • Fixed point & floating point data
  • 3D rendering to XGA [1024x768] and smaller displays
AUDIO ENGINE
  • Programmable Core
  • I2S/AC97 codec interface
DECODE
  • AMR NB [12.2kbps] and WB [23.5kbps]
  • AAC LC, HE-AAC (AAC+), AAC+ Enhanced [128kbps]
  • MP3 [320kbps]
  • AAC [320kbps]
  • WMA, WAV & PCM
  • Real Audio 8, 9, 10
  • Bluetooth SBC
ENCODE
  • AMR NB [12.2kbps] and WB [23.5kbps]
  • AAC LC [128kbps]
  • MP3 [320kbps]
  • Bluetooth SBC
MIDI
  • Support for SP-MIDI, DLS, XMF
  • 64 voice polyphony at 22kHz
  • Standard Sound Bank
AUDIO EFFECTS
  • Stereo Widening, Equalization, Noise Cancellation, Mixer, Acoustic Echo Cancellation, Environmental Effects
IMAGE SIGNAL PROCESSOR (ISP)
  • Optical black calibration
  • “De-knee” compensation
  • Lens-shading (radial) compensation
  • Exposure compensation
  • White balance
  • Defective pixel correction
  • Demosaic & denoise
  • Edge enhancement
  • Color correction to sRGB
  • Gamma correction
  • Color conversion (to YUV)
  • Statistics gathering for Auto Exposure, Auto White Balance, and Auto Focus
JPEG HARDWARE CODEC
  • 10MP (and lower) encode or decode using ISO/IEC 10918 Baseline
  • Motion JPEG capture/playback
  • Low shutter lag image capture
  • Composite, framing, and overlay
  • Thumbnail support (store both image and thumbnail in same file)
  • Support Huffman decode for JPEG
  • Programmable quantization table
  • Hardware DCT, RLE, Huffman encode
DISPLAY CONTROLLER
  • Support for XGA [1024x768] LCD
  • Double-buffering support for VGA and lower resolution display
  • Fast switching between main/sub-LCD
  • Hardware support for sub-LCD display
  • Up to 24-bpp panel support
SD/SDIO HOST CONTROLLER
  • 1-bit and 4-bit SD/SDIO
  • Support for storage or wireless cards
VIDEO INPUT (BAYER & YUV)
  • 10MPix Bayer camera module support via 10-bit RGGB Bayer Interface
  • 5MPix Bayer @ 15 fps
  • 3MPix @ 10fps camera preview via ITU-R 656-compliant 8-bit interface
  • 96MHz output to camera master clock
  • Horizontal scaling with horizontal averaging and low-pass filtering
  • Vertical averaging
  • I2C for camera control & programming
  • YUV422 to RGB565 color space conversion
  • Single- and double-buffering support
  • Double buffering synchronization with graphics controller
  • Image/Video Rotation
64-BIT 2D GRAPHICS ACCELERATION
  • BitBLT with 256 3-operand raster ops
  • Video scaling with range of 8x expansion to 1/64 th contraction
  • Mono and solid pattern
  • Mono-to-color expansion
  • Mono source/pattern transparency
  • Destination read/write color transparency
  • All-angle Bresenham line draw
  • Rectangle fill
  • Image/Video Rotation
  • Alpha Blending
FLAT PANEL (LCD) INTERFACE
  • 16.8 million colors in 24-bpp mode
  • Direct interface to LCD
  • Built-in timing generator
  • Color TFT at 9, 12, 16, 18, 24-bit/clock
  • Partial pixel-per-clock mode
  • CPU, RGB, Serial, M-CMADS, AMLCD, LTPS, SPI and Sharp ULC support
  • Support for over 80 popular displays
GRAPHICS CONTROLLER
  • Alpha Blending
  • 16 to 24-bpp color expansion
  • Color Space Conversion (YUV to RGB)
  • Hardware rotation (90°, 180°, 270°)
  • Flip and mirror
  • Partial display support (any size/position)
  • Triple 6-bit look-up-table
  • Overlay support
  • Encode predefined region of display
INTEGRATED 640KB 128-BIT WIDE SRAM
  • 640KB of 128-bit wide on-die memory
32-BIT FLEXIBLE HOST BUS INTERFACE
  • Indirect and direct addressing support
  • 16/32-bit asynchronous interface
  • Burst mode support
  • Fixed and variable latency host bus
  • Automatic address incrementing
  • Programmable interrupt
CLOCK OPTIONS
  • On-chip oscillator for 2 to 13MHz crystal
  • Digital bypass mode for external clock sources (e.g. baseband or CPU)
  • Low-power relaxation oscillator
  • Two on-chip PLLs with independent VCOs (range of 50MHz to 400MHz)
NVIDIA NPOWER POWER MANAGEMENT
  • Fully-static CMOS technology
  • Low-power 90nm process
  • Individual module enables
  • Automatic shut-off of unused pipeline stages
PACKAGING & VOLTAGE
  • Available with 2MB stacked, 8MB stacked, or external memory interface
  • JTAG boundary scan & BIST
  • 0.95 to 1.32V core, 1.71V to 3.30V I/O
STACKED MEMORY/PACKAGE DETAILS
  2MB 8MB XT
Core Speed (MHz) 200 200 200
Embedded SRAM 640KB 640KB 640KB
Stacked Memory 2MB 8MB N/A, up to 32MB external memory
Package Size (mm) 10 x 10 x 1.4 10 x 12 x 1.4 10 x 12 x 1.4


 
 
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