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SUPPORTED OPERATING SYSTEMS
- Microsoft Windows® XP (64-bit and 32-bit)
- Linux® - Full OpenGL implementation, complete with NVIDIA and ARB extensions (64-bit and 32-bit)
- AMD64, Intel EM64T
NVIDIA QUADRO FX ARCHITECTURE
- 128-bit color precision
- Unlimited fragment instruction
- Unlimited vertex instruction
- 3D volumetric texture support
- 12 pixels per clock rendering engine
- Hardware accelerated antialiased points and lines
- Hardware OpenGL overlay planes
- Hardware accelerated:
- two-sided lighting
- clipping planes
- line stippling
- 3rd-generation occlusion culling
- 16 textures per pixel in fragment programs
- Window ID clipping functionality
SHADING ARCHITECTURE
- Full Shader Model 4.0*
- Long fragment and vertex programs (unlimited instructions)*
- Looping and subroutines (up to 256 loops per vertex program)
- Dynamic flow control
- Conditional execution
HIGH LEVEL SHADER LANGUAGES
- Optimized compiler for Cg, GLSL, and Microsoft® HLSL
- OpenGL 2.1 support*
- Open source compiler
HIGH-RESOLUTION ANTIALIASING
- 12-bit subpixel sampling precision enhances AA quality
- Rotated Grid Full-Scene Antialiasing (RG FSAA)
DISPLAY RESOLUTION SUPPORT
- One dual-link DVI output drives one digital display at resolutions up to 3840 x 2400 @ 24Hz
- Internal 400 MHz DACs- one analog display up to 2048 x 1536 @ 75 Hz
NVIDIA® nViewâ„¢ Architecture
- Advanced multi-display desktop & application management seamlessly integrated into Microsoft Windows
- Single dual-link DVI-I output-drives a digital display at resolutions up to 3840x2400 @ 24Hz
- Internal 400 MHz DAC drives one analog display up to 2048x1536 @ 75Hz
SDI SOFTWARE INTEGRATION
- Transparent Clone and Dualview Modes work on top of existing applications
- 1 channel fill
- 8-bit
- RGB 4:4:4
- YCrCb 4:2:2 or 4:4:4
- Extended Mode
- Integrated into applications using the NVIDIA SDI API
- 2 channel fill or
- 1 channel fill + 1 channel key
- 8-, 10-, 12*-bit
- RGB 4:4:4
- YCrCb 4:2:2 or 4:4:4
- 2x YCrCb 4:2:2 + 4:2:2
- YCrCbA 4:2:2:4
- RGBA 4:4:4:4 (8-bit only)
*only supported in the NVIDIA Quadro FX 5600 SDI, 4600 SDI
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