Forza Horizon 6, Screamer & Subliminal Launching With DLSS 4

Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. 

This week, Screamer launches with DLSS 4 with Multi Frame Generation, followed by Subliminal on the 31st. And Playground Games has announced that Forza Horizon 6 is launching May 19th with DLSS 4 and ray tracing.

Additionally, we’ve unveiled NVIDIA DLSS 5, which delivers an AI-powered breakthrough in visual fidelity by infusing pixels with photorealistic lighting and materials, bridging the gap between rendering and reality.

Forza Horizon 6 Launching May 19th With DLSS 4 & Ray Tracing

Discover the breathtaking landscapes of Japan in over 550 real-world cars and become a racing Legend at the Horizon Festival, in Playground Games and Xbox Game Studios’ Forza Horizon 6. Start your journey as a tourist and explore a world full of hit music and Japanese culture. Build a Valley Estate, acquire awe-inspiring homes, and display your prized car collection in fully Customizable Garages. Cruise the roads with your friends and join Car Meets around Japan, unleash your imagination with EventLab and build together in Horizon CoLab.

In Forza Horizon 6, you will explore a vast campaign of discovery and Festival racing, playable solo and in co-op. Prove you’ve got what it takes to join the Horizon Festival as a rookie driver, all while you Discover Japan and complete your Collection Journal. Qualify for the Festival in the Horizon Invitational, then rise through the ranks in progressively faster cars and earn new Wristbands to become a Horizon Legend. Your newfound status will grant you access to Legend Island, an exclusive space reserved for the greatest drivers.

Forza Horizon 6 is coming to PC Game Pass and the Xbox app via the Microsoft Store, as well as Steam, on May 19th. And by purchasing the Premium Edition or Premium Upgrade, you can begin your adventure up to four days earlier, starting May 15th.

Forza Horizon 6 on PC leverages its enhanced capabilities to deliver 4K HDR visuals, with support for ultrawide displays, uncapped frame rates, ray-traced reflections, and ray-traced global illumination lighting.

And to ensure GeForce RTX players can race through and explore Japan with the highest levels of performance and fidelity, Forza Horizon 6 will feature DLSS 4 with Multi Frame Generation at launch.

Screamer Launching March 26th, Featuring DLSS 4 With Multi Frame Generation

Neo Rey, a futuristic city styled after anime universes, sets the stage for intense street battles among Screamers, fearless drivers who unleash their rivalries in the most brutal racing showdown ever. In this world, some race for glory, others for power or revenge. A mysterious tech changed racing forever: the ECHO. Thanks to it, every race is a fight, and every battle is personal and brutal.

Race to survive in Milestone’s Screamer using a Twin Stick control scheme: the left analogue stick will be used to steer, while the right stick controls drifting. Boost will push each vehicle to the limits of its performance, while the strategic use of the Strike will make it possible to take out opponents by hitting them at just the right moment. And once Overdrive kicks in, chaos will reign supreme across the streets of Neo Rey.

Only by mastering the entire ECHO system will it be possible to emerge victorious. And just like in any true battle, races in Screamer won’t be all about offense, as players will also have dedicated defensive tools to protect themselves from their rivals.

When Screamer races onto the PC on March 26th, GeForce RTX gamers can boost their frame rates into overdrive using DLSS 4 with Multi Frame Generation. See for yourself in our Screamer DLSS 4 gameplay video:

And using the NVIDIA app, upgrade to DLSS 4.5 Super Resolution by activating our DLSS overrides, further enhancing image quality.

Subliminal Launches March 31st, Featuring DLSS 4 With Multi Frame Generation

Accidental Studios and Gone Shootin’s Subliminal is a psychological horror game inspired by the urban legend of The Backrooms. Bleeding edge lighting and rendering, handcrafted open-ended levels, light and perspective-based puzzles, nostalgic spaces, unfamiliar faces, and a rotting feeling that something is not quite right.

In Subliminal, illumination is a physical material that is yours to grasp, carry, and bend to your will to alter the space you find yourself occupying. You'll grab fixtures from ceilings, cast light to open doors, and reveal pathways that seem impossible to reach.

You aren’t given answers in Subliminal; you are given choices. Puzzles revolve around manipulating perspective and lighting. Change an area’s lighting, and the entire space might change. Place a light too far, and you may have to start from the beginning. Everything you move and every shadow you create changes what is, and isn’t, real.

With light playing such an important role in Subliminal, you’ll want to crank up the game’s settings and activate its hardware accelerated ray-traced effects. To ensure frame rates remain high while doing so, Subliminal includes the full stack of DLSS technologies, including DLSS 4 with Multi Frame Generation.

See how DLSS enhances and accelerates the game for yourself by downloading the Subliminal demo from Steam.

Alan Wake Remastered Adds DLSS 4.5 Super Resolution

In this award-winning action-thriller, troubled author Alan Wake is on a desperate search for his missing wife. A horror story he has supposedly written is coming true, and his grip on reality is threatened as he confronts a hostile presence. The tense, episodic story is packed with twists, cliff hangers, and intense combat, where it takes more than bullets to banish the darkness.

Alan Wake Remastered revamped textures, models, effects, cinematics, and more, breathing new life into the critically acclaimed game and its two story expansions, when it was released in 2021.

At launch, Alan Wake Remastered included support for DLSS 2 Super Resolution, which was later upgraded to DLSS 3 Super Resolution. As part of a new update adding HDR and other changes, Alan Wake Remastered now utilizes DLSS 4.5 Super Resolution when players select DLSS Performance or Balanced modes in-game, further enhancing image quality and immersion in the classic title.

Resident Evil™ Requiem Infects 6 Million Players Worldwide

Resident Evil™ Requiem has infected over 6 millions players since launch, becoming the fastest-selling title in franchise history. These record-breaking figures are supported by rave reviews, making Resident Evil™ Requiem one of the highest-rated games of 2026, and passionate fans feedback, leading to an Overwhelmingly Positive rating on Steam.

On GeForce RTX PCs, Resident Evil™ Requiem boasts incredible path-traced effects, enhanced and accelerated by DLSS 4 with Multi Frame Generation, DLSS Ray Reconstruction, and NVIDIA Reflex, marking a new high point for survival horror on PC. See what people think of the GeForce RTX 50 Series PC experience in our accolades video:

To continue the celebration of the game’s success, we’ve extended our GeForce RTX 50 Series bundle, enabling you to get Resident Evil Requiem with the purchase of a qualifying NVIDIA GeForce RTX 5090, 5080, 5070 Ti, 5070 desktop system or graphics card, or laptop with a GeForce RTX 5090 Laptop GPU, RTX 5080 Laptop GPU, RTX 5070 Ti Laptop GPU, RTX 5070 Laptop GPU.

Head Back Soon For Even More RTX Games

There are even more DLSS integrations arriving soon for a whole host of games. Return regularly for a rundown of the next DLSS and RTX titles, and head here to see the full list of RTX-enhanced games and apps, along with a list of all games and apps with verified support for NVIDIA app’s DLSS overrides.