Remaster Classic Games With RTX Remix
RTX Remix differs from other modding tools in that it opens up a large catalog of hundreds of classic games to be graphically remastered.
As a modder plays through a classic game with RTX Remix hooked up, textures, models, lighting, effects, and more can all be captured, categorized, and reassembled into an editable scene. Through an easily mastered interface, the RTX Remix application lets modders drag and drop lights, move objects, copy-paste existing objects into a scene to increase clutter and grass coverage, convert lights to be fully ray-traced, AI enhance textures, and add DLSS to improve image quality and accelerate performance.
Community mod teams like Orbifold Studios who wish to go one step further can rebuild every asset with AAA-fidelity, employing state of the art PBR-based workflows to make highly detailed meshes with realistic material properties, in place of the low resolution, low poly originals.
And because RTX Remix runs on the highly flexible OpenUSD file format, mod artists can use practically any digital content creation tool of their choosing, whether it be Blender, Adobe Substance 3D Painter, or Autodesk Maya to modify or rebuild original game assets.
When the modder exports their mod, it comes packaged with the RTX Remix Runtime. The player need only launch the original game, and the RTX Remix Runtime will replace the original renderer with a modern Vulkan one unencumbered by the limitations of the original game engine, replacing each original asset and light with the remastered version live at playback.