Media & Entertainment
Conference Sessions

TRANSFORMING THE ART AND SCIENCE OF ENTERTAINMENT

NVIDIA’s GPU Technology Conference (GTC) is the premier AI and deep learning conference, providing training, insights, and direct access to media and entertainment experts.

Media and entertainment professionals rely on advanced technologies such as AI for content creation, 8K HDR video production, real-time ray tracing with physically-based materials to create complex effects and animations for Emmy-winning TV shows and Academy Award–winning feature films. The M&E sessions will cover how to effectively develop and create with today’s storytelling tools.

BROWSE SESSIONS IN THESE TOPIC AREAS

Don't miss M&E session highlights from AWS, Pixar, and more at GTC 2019.

2019 FEATURED SPEAKERS

TECHNICOLOR
SVP Technology & Infrastructure, Production Services

Genesis: Real-Time Raytracing in Virtual Production

EPIC GAMES
Lead Ray Tracing Programmer

Real-Time Ray Tracing in Unreal Engine

ILMxLAB
Executive in Charge

The Journey to Immersive Storytelling

DIGITAL DOMAIN
Creative Director & VFX Supervisor

Event-Driven Human Performances Using NVIDIA Technology

THINKBOX, AMAZON WEB SERVICES
Founder

Scale Your Studio: GPU Rendering on the Cloud

AUTODESK
Lead GPU Engineer

Bringing the Arnold Renderer to the GPU

EXPLORE EVEN MORE AT GTC

GET HANDS-ON TRAINING

GET HANDS-ON TRAINING

Explore self-paced and instructor-led training in deep learning and accelerated computing at GTC.