Tournament Rules

GEFORCE CUP CS:GO INDIA RULES

  1. General

    1. A total of 25 teams will take part in PHASE 1 of the GeForce Cup. Only one Team will be chosen to represent each listed café after tryouts which will be hosted by each of the participating cafe.
    2. All participating players must be residents of India and have a passport (if you don’t have one during registration, please apply for one ASAP).
    3. You must have an active CS:GO with at least 150 hours and no prior bans on the steam account you use for registration.
    4. Each team must have 5 players and 1 stand-in player (just in case) but cannot be an existing player in the tournament. (even if that player was eliminated in an earlier stage).
  2. Game Format

    1. Phase one of GFC 2019 India will be a Best of 1 double-elimination bracket.
    2. Finals - Best of 3.
    3. The tournament will use the latest available version of Counter-Strike : Global Offensive.
  3. Map Pool

    1. The map pool will always be the Active Duty map pool and therefore might be updated before each tournament:
      • de_dust2
      • de_nuke
      • de_cache
      • de_train
      • de_mirage
      • de_cobblestone
      • de_overpass
  4. Server Settings

    1. The following game settings will be used:
      • mp_startmoney 800
      • mp_roundtime 1.9167 (1:55 min)
      • mp_roundtime_defuse 1.9167 (1:55 min)
      • mp_freezetime 20
      • mp_buytime 20
      • mp_forcecamera 1
      • mp_maxrounds 30
      • mp_c4timer 40
      • mp_round_restart_delay 5
      • sv_pausable 1
      • sv_voiceenable 1
      • sv_damage_print_enable 0
      • ammo_grenade_limit_default 1
      • ammo_grenade_limit_flashbang 2
      • ammo_grenade_limit_total 4
      • Death cam = 2 seconds
    2. Settings for overtime:
      • mp_maxrounds 6
      • mp_startmoney 10000
  5. Player Settings

    1. Console commands:
      1. cl_bobcycle 0.98 (default value only)
      2. weapon_debug_spread_show forbidden (must be set to 0)
      3. net_graph forbidden (must be set to 0)
      4. weapon_recoil_model forbidden
      5. Mat_hdr_level forbidden
      6. All adjustments and settings should follow the principles of fair play. There will be strict punishment if players are judged by the marshalls or committee to have been behaving unfairly.
    2. Only the following changes are allowed:
      1. Brightness Control
      2. Digital Vibrance Control
      3. Contrast Control
      4. GAMMA Control
      5. 3D Setting (Anti- Aliasing, Vertical Sync)
      6. Game Graphic Scale
      7. Sound Control
      8. Mouse Control
      9. Keyboard Control
      10. Headphone Control
  6. Match Procedure

    1. Map veto: Coin Flip.
    2. Starting side will be chosen by a knife round. (for Best of 1 series).
    3. Rounds: 30 Rounds (Fifteen as each side[Terrorists & Counter-Terrorists]).
    4. Victory Conditions: The first team to win 16 rounds wins the map and the round is over.
    5. In case of a tie after the regulation rounds end (15-15), 6 extra rounds will be played. 3 rounds as Terrorists and 3 rounds as Counter-Terrorists. First team to win 4 rounds wins the map. [Repeat if necessary].
  7. Match Day

    1. Team captains and players are expected to report 15 minutes before match time.
    2. A maximum of 5 minutes will be provided for warm up.
    3. All matches will be hosted on dedicated tournament servers (AWS) by the organizers.
    4. During a Game.
    5. If the server crashes before three rounds have been completed (in a half), the server must be restarted and the half’s score will be reset to 0-0.
    6. If a player disconnects mid-round, the server will be paused at the end of the current round.
    7. A team can request for a round restore in cases of disconnects and technical error only if there is no damage taken by any member of the same team in that particular round.
    8. If players are found cheating/stream sniping, the Player/Team/Cafe will be immediately disqualified from the tournament and all future tournaments hosted by Nvidia India.
    9. Foul language,offensive and disruptive behavior will not be tolerated from any player and will result in the following:
      • First Warning that the team captain has to acknowledge
      • Second Warning will lead to forfeiting the game
      • Third Warning will lead to disqualification from the tournament
  8. Tournament Admin

    1. All participants must adhere to the decisions and rules of the tournament organizers, admins, and referees. All decisions are final, except in cases where the option to appeal is clearly stated. Conversations, either verbal or written, between organizers, admins, or referees, and participants are confidential. Publicly posting or sharing these conversations with outside parties is strictly forbidden, unless permission is obtained.