GeForce RTX: A Beast for Today’s Games — and Tomorrow’s

By Matt Wuebbling on August 22, 2018 | GeForce Experience NVIDIA RTX Ray Tracing Turing

Open box. Start your game. Witness the impossible.

Our GeForce RTX series GPUs — the first gaming GPUs based on our new NVIDIA Turing architecture — fuse next-generation shaders, real-time ray tracing, and all-new AI capabilities. Game developers are buzzing.

But right out of the box it gives you a huge performance upgrade for games you’re playing now.

GeForce RTX GPUs deliver 4K HDR gaming on modern AAA titles at 60 frames per second — a feat even our flagship GeForce GTX 1080 Ti GPU can’t manage.


Our new Turing GPUs — the GeForce RTX 2080 Ti, 2080 and 2070 — arrive ahead of a holiday shopping season supercharged by sub-$300 4K monitors and a lineup of big titles from top game franchises.

Big Game Hunting

For game after game, Turing delivers big performance gains (see chart, above). Those numbers get even bigger with deep learning super-sampling, or DLSS, unveiled Monday.

DLSS takes advantage of our Tensor Cores’ ability to use AI. In this case it’s used to develop a neural network that teaches itself how to render a game. It smooths the edges of rendered objects and increases performance.

That’s one example of how Turing can do things no other GPU can. This makes Turing’s full performance hard to measure.

But looking at today’s PC games — against which GPUs without Turing’s capabilities have long been measured — it’s clear Turing is an absolute beast.

Get ready to hear it roar!