Anisotropic Texture Filtering in|NVIDIA
 

Anisotropic Texture Filtering in OpenGL

 
 

Last Updated: 07/17/2000

Anisotropic texture filtering produces higher image quality for most uses of texturing, and it is very easy to use! This paper describes some of the fundamentals of texture filtering, as well as how to use the OpenGL extension GL_EXT_texture_filter_anisotropic.




   



Anisotropic Texture Filtering in OpenGL
Anisotropic texture filtering produces higher image quality for most uses of texturing, and it is very easy to use! This paper describes some of the fundamentals of texture filtering, as well as how to use the OpenGL extension GL_EXT_texture_filter_anisotropic.



 
 
 
 
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