Interactive Order-Independent Tr|NVIDIA
 

Interactive Order-Independent Transparency

 
 

Last Updated: 05/15/2001

This white paper covers a new technique for achieving order-independent transparency. Implementation details are provided for OpenGL.




   



Texture Shaders
This presentation covers texture shaders in OpenGL.


   



Interactive Order-Independent Transparency
This white paper covers a new technique for achieving order-independent transparency. Implementation details are provided for OpenGL.



 
 
 
 
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