The Cg Tutorial: Learn GPU Shader Authoring|NVIDIA
 
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The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics

 
 

You can now read The Cg Tutorial online for free here.

Welcome to the home page for The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics.

On this page, you'll find information about the book, online versions of the book's CD content, supplementary content, and more. We invite you to take a look around. If you'd like to experiment with Cg programs, we highly recommend FX Composer, our full-featured shader authoring environment. 

The Cg Tutorial was the bestselling book at SIGGRAPH 2003, making it the bestselling book at both GDC 2003 and SIGGRAPH 2003. The book is now in its third printing and has been translated into JapaneseKorean, and Polish.

Latest News:

The Cg Tutorial has been released for free online on the NVIDIA Developer site. Take a look!

Book Excerpts

Purchasing the Book

Downloading the Accompanying Software

Download the Latest Cg Toolkit

Teaching Resources

Supplementary Material

Errata



 
 
 
 
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