MACHINIMA CONTEST

#MadeInMachinima | Closes June 27, 2022

Build and animate a cinematic short story with the Omniverse Machinima app for a chance to win RTX-accelerated NVIDIA Studio laptops.

Move It, Make It, Win It

Have you ever imagined your favorite game characters crossing paths? What would their journey together look like? Well, it’s time to bring that imagination to life as we’re calling on RTX creators everywhere to remix and animate characters from Squad, Mount & Blade II: Bannerlord, and Mechwarrior Mercenaries 5 using the Omniverse Machinima app.  

 

Experiment with the AI-enabled tools like Audio2Face for instant facial animation from just an audio track; create intuitively with PhysX-powered tools to help you build as if building in reality; or add special effects with Blast for destruction and Flow for smoke and fire. You can use any third-party tools to help with your workflow, just assemble and render your final submission using Omniverse Machinima.

Win the Latest NVIDIA Studio Laptops

Powered to Create, Optimized for Omniverse

Asus ProArt StudioBook 16

1st Place

Asus ProArt StudioBook 16 with RTX 3080 Ti

NVIDIA Studio’s top-of-the-line technology packed in to a form factor that enables users to work on-the-go with world class power from a GeForce RTX 3080 Ti GPU and beautiful 4K display.

Razer Blade 15 Advanced

2nd Place

Razer Blade 15 Advanced with RTX 3080

Purpose-built for demanding creators looking for a thin and portable option, this 15-inch powerhouse Razer Blade 15 Advanced with a GeForce RTX 3080 GPU is your Studio on-the-go.

MSI Creator z16

3rd Place

MSI Creator z16 with RTX 3070 Ti

Perfect for 3D creators working with multiple apps simultaneously, the Creator z16 with GeForce RTX 3070 Ti GPU provides the necessary hardware to take full advantage of Omniverse and its interconnectivity with your favorite 3D tools.

Submission Guidelines

Download Omniverse
one

Download Omniverse

Download NVIDIA Omniverse, open the Launcher, and install Omniverse Machinima.

Be sure your system is outfitted with a GeForce or NVIDIA RTX GPU.  

Load Your Content
Two

Load Your Content

Build your cinematic in Omniverse Machinima using the library of thousands of free assets from games like Squad!, Mount & Blade II: Bannerlord, and Mechwarrior Mercenaries 5. Or bring your own models or assets that you have the rights to.

You can model or texture in any 3rd party design app and bring changes into Omniverse.

*You may update the source assets in any capacity - geometry, UVs, and textures, but are required to feature at least 1 provided Squad, Mount & Blade II: Bannerlord, or Mechwarrior Mercenaries 5 character in its original form.

Set Your Scene
Three

Render Your Scene

Use the Omniverse Machinima App for assembly and rendering to create the cinematic.  

All scene composition, lighting, and final rendering must be done using Omniverse Machinima or any other Omniverse app that provides the Omniverse RTX Renderer such as Omniverse Create or View.

Compositing and final touches can be done in any 3rd party tool you’d like such as Adobe After Effects or Photoshop.

Your submission must be less than 2 minutes in length.

Submit and Share
Four

Submit and Share

Watch the “How to Enter” video to follow the step by step guide on how to package and save your files.  

 

Please remember to include your full USD package, final .mp4 video, and a 1920x1080 .jpg thumbnail image.  

 

After packaging your files, upload them to your desired cloud storage provider (Google Drive, Dropbox, etc.) and lock in your submission using the form below.  

 

Please be sure that your files are PUBLICLY accessible to anyone with the link.  

 

Head to social media and share your submission on Twitter and Instagram by tagging @NVIDIAOmniverse with #MadeInMachinima.

To be contacted about future contests, please be sure to “opt-in” to enterprise news and content at the bottom of our form.

Get Started

To help jump start your #MadeInMachinima scene, we have some amazing step-by-step content created by our Omniverse Machinima experts showcased below. 

Be sure to join our Omniverse community on Discord to stay-up to-date on the latest Machinima contest content.

Contest Partners

Mechwarrior5
Mount and Blade II: Bannerlord
SQ

Meet the Judges

Dane Johnston

Dane Johnston

Machinima Product Owner

Omniverse NVIDIA

Jenn Tidwell

Jenn Tidwell

R&D Producer

Rooster Teeth

Ronan Browne

Ronan Browne

Principle Animator

Omniverse NVIDIA

Giselle Valenzuela

Giselle Valenzuela

Sr. Associate Lighting Artist

Sledgehammer Games

Joshua Bapst

Joshua Bapst

Senior Content Producer

Omniverse NVIDIA

Zhifei Mu

Zhifei Mu

Film VFX Professional

Central Academy of Fine Arts

Jae Solina

Jae Solina

Creative Director/YouTuber

JSFILMZ

Joseph Jowett

Joseph Jowett

Chief Administrative Officer

Newscape Studios

Connect With Us

Submit Your Entry!

Frequently Asked Questions

Chat with our expert Omnivores in the Omniverse Contest forum or our Discord server.

  • Who can participate in NVIDIA Omniverse contests?

    Anyone in the eligible countries - found here - can enter! This is a contest meant for RTX creators of any level and is meant to introduce you to the powerful rendering capabilities of Omniverse. No prior experience or knowledge is necessary.

  • What do I need in order to participate?

    The Machinima Contest requires downloading and installing Omniverse and Omniverse Machinima (Beta). Please note, a GeForce RTX or NVIDIA RTX card are minimum requirements for rendering in Omniverse Machinima (Beta)

    We have partnered with multiple publishers to provide a variety of different free game characters to choose from. You are required to have at least one un-edited character from Mechwarrior Mercenaries 5, Mount & Blade II: Bannerlord, or Squad in your final scene, but may edit additional characters as much as you like – you are not restricted to use the provided assets in their native form. You are free to edit and update the source assets in any capacity - geometry, UVs, and textures.

  • What do I need to include in my submission?

    Your submission should include: 

    • Your final rendered game trailer (in .mp4 format).
    • One showcase image (1920x1080 .jpg) to act as your submission “thumbnail”.
    • Your final USD scene (so we can ensure it was rendered in Omniverse) packaged with all necessary files to access from any Omniverse instance.
      • If you need guidance on archiving your entire USD scene, click here for help to ensure you submit properly.
    • Any behind-the-scenes or tutorial-like videos are welcomed but not mandatory.  
  • How will submissions be judged?

    Your submission will be judged on: 

    • Overall originality
    • Adherence to theme
    • Creativity of the entire scene, set dressing and lighting
    • Quality and cinematic feeling of the final render
    • Adherence to the submission guidelines  
  • How do I find out if I won?

    Our team will reach out to you via email as our primary source of contact to let you know if you have won, and we will also post on our social media.

    Keep an eye out!  

  • Where can I go for help, assistance, or clarification on the rules?

    Our experts are available to you on the Omniverse Forums. Check out the dedicated contest forum or Discord server for help from Omniverse engineers or our creative community.

  • What is NVIDIA Omniverse?

    NVIDIA Omniverse is an open platform built for virtual collaboration and real-time physically accurate simulation. Complex creator, designer, and engineering visual workflows are transformed as users and teams connect major design tools, assets, and projects for collaborative iteration in a shared virtual space.

    NVIDIA Omniverse is free for individuals.